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Neutral special move: Difference between revisions

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(Neutral special move is also an official name.)
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[[File:Falcon Punch SSBB.jpg|thumb|250px|Captain Falcon's neutral special move, [[Falcon Punch]] in ''Brawl''.]][[File:Charizard Flamethrower.jpg|thumb|250px|Charizard's [[Flamethrower]].]]
[[File:Falcon Punch SSBB.jpg|thumb|250px|Captain Falcon's neutral special move, [[Falcon Punch]] in ''Brawl''.]][[File:Charizard Flamethrower.jpg|thumb|250px|Charizard's [[Flamethrower]].]]


The '''neutral special move''' (also officially known as '''standard special move''', and commonly referred to as '''neutral B''', '''standard B''', '''B move''', or simply '''B''') is a [[special attack]] performed by pressing the special move button without holding a direction on the control stick. As the original ''[[Super Smash Bros.]]'' lacks [[side special move]]s, neutral specials can also be used if the stick is tilted sideways; with the introduction of side specials in ''[[Melee]]'', some characters' neutral specials were changed to be side specials, with a new neutral special taking their place.
The '''neutral special move''' (also known as '''standard special move''', and commonly referred to as '''neutral B''', '''standard B''', '''B move''', or simply '''B''') is a [[special attack]] performed by pressing the special move button without holding a direction on the control stick. As the original ''[[Super Smash Bros.]]'' lacks [[side special move]]s, neutral specials can also be used if the stick is tilted sideways; with the introduction of side specials in ''[[Melee]]'', some characters' neutral specials were changed to be side specials, with a new neutral special taking their place.


The majority of neutral specials are either a [[projectile]] or a strong single-hit attack that may be chargeable (and sometimes both). If a character has a single projectile, it is most likely to be their neutral special. Neutral specials also tend to not move the character.
The majority of neutral specials are either a [[projectile]] or a strong single-hit attack that may be chargeable (and sometimes both). If a character has a single projectile, it is most likely to be their neutral special. Neutral specials also tend to not move the character.

Revision as of 23:10, July 7, 2014

Captain Falcon's neutral special move, Falcon Punch in Brawl.
Charizard's Flamethrower.

The neutral special move (also known as standard special move, and commonly referred to as neutral B, standard B, B move, or simply B) is a special attack performed by pressing the special move button without holding a direction on the control stick. As the original Super Smash Bros. lacks side special moves, neutral specials can also be used if the stick is tilted sideways; with the introduction of side specials in Melee, some characters' neutral specials were changed to be side specials, with a new neutral special taking their place.

The majority of neutral specials are either a projectile or a strong single-hit attack that may be chargeable (and sometimes both). If a character has a single projectile, it is most likely to be their neutral special. Neutral specials also tend to not move the character.

Reverse neutral special move

Mewtwo reversing his direction in mid air.

A reverse neutral special move allows a character in mid-air to use a neutral special in the opposite direction that they're facing. This requires a different method than simply holding backward and pressing 'B', as this would activate the side special move. Instead, one must tap the control stick in that direction and allow it to return to its neutral position before pressing 'B'.

In Melee and Brawl, the player can perform a reverse neutral special move by tapping the control stick in the opposite direction they are facing right after they press 'B'.

In Brawl, this can be done on the ground as well. The technique is also pulled off in the same way as the reverse Falcon/Warlock Punch. The technique has a smaller window in Melee, thus is a bit harder to perform consistently.

In Brawl, when performed in the air, some characters will get a bounce in the direction the player tapped the control stick in. Because of this, characters with neutral special moves that cancel their momentum will not get the bounce, but will turn around. Other characters will only get a small, almost unseeable bounce, in which the turn around-effect is also the only profit. This bounce is often called wavebouncing. It is, however, performed in a different way than regular wavebouncing, which requires the player to use the C-stick for specials. Reverse neutral special moves can also be reversed while running to attack behind the character without having to stop or turn around, most characters will also receive a small boost to whichever way the character ends up facing, some characters will also receive a notably bigger boost then other characters when turning around, these characters are Marth and Ike.

In Smash 64, while reverse neutral special moves don't exist, it is possible to turn around while performing a neutral special move by simply tilting the Control Stick left or right, as side specials don't exist in this game.

List of neutral special moves

Character Neutral Special Move
Bowser Fire Breath
Captain Falcon Falcon Punch
Charizard Flamethrower
Diddy Kong Peanut Popgun
Donkey Kong Giant Punch
Dr. Mario Megavitamin
Falco Blaster
Fox Blaster
Ganondorf Warlock Punch
Greninja Water Shuriken
Ice Climbers Ice Shot
Ike Eruption
Jigglypuff Pound (SSB)

Rollout (Melee, Brawl)

King Dedede Inhale
Kirby Inhale
Link Boomerang (SSB)

Bow (Melee)
Hero's Bow (Brawl, SSB4)

Little Mac Straight Lunge
Lucas PK Freeze
Lucario Aura Sphere
Luigi Fireball
Mario Fireball
Marth Shield Breaker
Mega Man Metal Blade
Meta Knight Mach Tornado
Mewtwo Shadow Ball
Mii Fighters Mii Brawler: unknown

Mii Gunner: unknown
Mii Swordfighter: unknown

Mr. Game & Watch Chef
Ness PK Fire (SSB)

PK Flash (Melee, Brawl)

Pac-Man Bonus Fruit
Palutena unknown
Peach Toad
Pichu Thunder Jolt
Pikachu Thunder Jolt
Olimar Pikmin Pluck
Pit Palutena's Arrow
Pokémon Trainer

CharizardFlamethrower
IvysaurBullet Seed
SquirtleWater Gun

R.O.B. Robo Beam
Rosalina Luma Shot
Roy Flare Blade
Samus Charge Shot
Sheik Needle Storm
Solid Snake Hand Grenade
Sonic Homing Attack
Toon Link Hero's Bow
Villager Pocket
Wario Chomp
Wii Fit Trainer Sun Salutation
Wolf Blaster
Yoshi Egg Lay
Young Link Fire Bow
Zelda Nayru's Love
Zero Suit Samus Paralyzer

Trivia

  • Neutral special moves tend to be a character's weakest or strongest special move; they are rarely in between.