Final Destination (SSBB): Difference between revisions

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'''Final Destination''' in ''[[Super Smash Bros. Brawl]]'' is almost exactly like its ''[[Super Smash Bros. Melee]]'' counterpart (also called [[Final Destination (SSBM)|Final Destination]]). It is a perfectly flat stage with no environmental hazards or background dangers (i.e. the Metal Gears from [[Shadow Moses Island]] or the laser on [[Battleship Halberd]]). It functions exactly like the ''Melee'' version, but has updated graphics and a boxier bottom side. In ''Brawl'', Final Destination will fly through exquisitely detailed backgrounds, such as a galaxy, a wormhole, a starry sky, and finally, a "lovely ocean view", among many in-between scenarios. Also like its ''Melee'' counterpart, Final Destination will likely be the tournament stage of choice, due to its simplicity and fairness in terrain (a character cannot be KO'd "unfairly" due to an environmental hazard or terrain that is difficult to survive in, such as [[Brinstar Depths]] in ''Melee'').  
'''Final Destination''' in ''[[Super Smash Bros. Brawl]]'' is almost exactly like its ''[[Super Smash Bros. Melee]]'' counterpart (also called [[Final Destination (SSBM)|Final Destination]]). It is a perfectly flat stage with no environmental hazards or background dangers (i.e. the Metal Gears from [[Shadow Moses Island]] or the laser on [[Battleship Halberd]]). It functions exactly like the ''Melee'' version, but has updated graphics and a boxier bottom side. In ''Brawl'', Final Destination will fly through exquisitely detailed backgrounds, such as a galaxy, a wormhole, a starry sky, and finally, a "lovely ocean view", among many in-between scenarios. Also like its ''Melee'' counterpart, Final Destination will likely be the tournament stage of choice, due to its simplicity and fairness in terrain (a character cannot be KO'd "unfairly" due to an environmental hazard or terrain that is difficult to survive in, such as [[Brinstar Depths]] in ''Melee''). Unfortunately, it is possible to get caught under the ledge and fail to recover.


The February 5th update on [[Smash Bros. DOJO!!|the Dojo]] listed that Final Destination will be a [[starter stage]].
The February 5th update on [[Smash Bros. DOJO!!|the Dojo]] listed that Final Destination will be a [[starter stage]].

Revision as of 00:05, February 15, 2008

Template:Stage Final Destination in Super Smash Bros. Brawl is almost exactly like its Super Smash Bros. Melee counterpart (also called Final Destination). It is a perfectly flat stage with no environmental hazards or background dangers (i.e. the Metal Gears from Shadow Moses Island or the laser on Battleship Halberd). It functions exactly like the Melee version, but has updated graphics and a boxier bottom side. In Brawl, Final Destination will fly through exquisitely detailed backgrounds, such as a galaxy, a wormhole, a starry sky, and finally, a "lovely ocean view", among many in-between scenarios. Also like its Melee counterpart, Final Destination will likely be the tournament stage of choice, due to its simplicity and fairness in terrain (a character cannot be KO'd "unfairly" due to an environmental hazard or terrain that is difficult to survive in, such as Brinstar Depths in Melee). Unfortunately, it is possible to get caught under the ledge and fail to recover.

The February 5th update on the Dojo listed that Final Destination will be a starter stage.

It has been confirmed by the DOJO!! that Master Hand will fight you here when playing Classic Mode.

External Links

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