Final Destination (SSBB): Difference between revisions

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|universe=[[Super Smash Bros. (universe)|Smash]]
|universe=[[Super Smash Bros. (universe)|Smash]]
|appearsin=[[Super Smash Bros. Brawl|SSBB]]
|appearsin=[[Super Smash Bros. Brawl|SSBB]]
|hometo=None
|hometo=[[Master Hand]]
|availability=[[Starter stage|Starter]]
|availability=[[Starter stage|Starter]]
|tourneysingle=?
|tourneysingle=?

Revision as of 15:10, February 7, 2008

Template:Stage Final Destination in Super Smash Bros. Brawl is almost exactly like its Super Smash Bros. Melee counterpart (also called Final Destination). It is a perfectly flat stage with no environmental hazards or background dangers (i.e. the Metal Gears from Shadow Moses Island or the laser on Battleship Halberd). It functions exactly like the Melee version, but has updated graphics and a boxier bottom side. In Brawl, Final Destination will fly through exquisitely detailed backgrounds, such as a galaxy, a "wormhole-like thingy", a starry sky, and a "lovely ocean view", among many in-between scenarios. Also like its Melee counterpart, Final Destination will likely be the tournament stage of choice, due to its simplicity and fairness in terrain (a character cannot be KO'd unfairly due to an environmental hazard or terrain that is difficult to survive in, such as Brinstar Depths in Melee).

The February 5th update on the Dojo listed that Final Destination will be a starter stage.

It has been confirmed by the DOJO!! that Master Hand will fight you here when playing Classic Mode.

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