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Zero Suit Samus (SSBB)/Up tilt

< Zero Suit Samus (SSBB)
Revision as of 07:36, April 23, 2020 by EXemplary Logic (talk | contribs) (undoing misguided parameter)
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OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 5% 0   55 70 0 3.0 0 0.0 11.0 5.0 1.0x 1.0x 0%               Kick  
1 0 5% 0   55 70 0 3.0 0 0.0 11.0 -5.0 1.0x 1.0x 0%               Kick  
2 0 5% 0   80 70 0 4.0 0 0.0 11.0 10.0 1.0x 1.0x 0%               Kick  
3 0 5% 0   80 70 0 4.0 0 0.0 11.0 -10.0 1.0x 1.0x 0%               Kick  
4 0 5% 0   55 70 0 3.0 0 0.0 11.0 0.0 1.0x 1.0x 0%               Kick  
Hit 2
0 0 6% 0   70 80 0 6.0 0 0.0 20.0 0.0 1.0x 1.0x 0%               Slash  
1 0 6% 0   70 80 0 5.0 0 0.0 14.0 0.0 1.0x 1.0x 0%               Slash  

TimingEdit

Hit 1 3-4
Hit 2 7-8
Interruptible 46
Animation length 55
                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible