SSBM Icon.png

Yo-yo stack glitch: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (Text replacement - " ==See Also== " to " ==See also== ")
 
(9 intermediate revisions by 7 users not shown)
Line 1: Line 1:
Ness' '''Yo-yo Stack Glitch''' is an example of [[Wikipedia:Z-fighting|Z-fighting]] in [[SSBM]].  Unlike Ness' [[Yo-yo Glitch]], this glitch is performed with downsmash and is entirely graphical.  The glitch is performed by taking advantage of the earliest [[IASA]] frame on Ness' downsmash and performing another downsmash on that frame.  Doing so will cause the first yo-yo to stay out and the second yo-yo to stack on top of it.  This process can be repeated indefinitely making Ness' yo-yo appear to have a kaleidoscoping effect.  This glitch was discovered by [[Mofo]] during the DDoS attack on [[Smashboards]] in 2013.
{{ArticleIcons|ssbm=y}}


The '''yo-yo stack glitch''' is a [[glitch]] in ''[[Super Smash Bros. Melee]]'' that results in {{SSBM|Ness}} having several of his down smash yo-yos visible at once. By using a down smash on the earliest [[interrupt]]ible frame of a previous down smash (frame 59), the old yo-yo is retained instead of disappearing, following one frame behind the new yo-yo. The process can be repeated indefinitely to stack further yo-yos, resulting in a kaleidoscoping effect due to the intersecting polygons. Interrupting the down smash on a slightly later frame, or interrupting with an up smash instead, will keep the current number of duplicated yo-yos but not add another. The glitch ends naturally once the chain of interrupted up or down smashes does, and it has no effect on the move's hitboxes.


The glitch was discovered by {{Sm|Mofo}} during the DDoS attack on [[Smashboards]] in 2013.


==Gallery==
<gallery>
File:yoyostack1.jpg
File:yoyostack2.jpg
</gallery>


==See also==
*[[Yoyo glitch]]


==Images==
==External links==
[[File:yoyostack1.jpg|250px|]]
*[http://smashboards.com/threads/new-yo-yo-glitch.340736/ SmashBoards thread]
[[File:yoyostack2.jpg|250px|]]
 
==External Links==
http://smashboards.com/threads/new-yo-yo-glitch.340736/


[[Category:Glitches (SSBM)]]
[[Category:Glitches (SSBM)]]
[[Category:Techniques (SSBM)]]
[[Category:Character-specific terminology]]
[[Category:Ness]]
[[Category:Ness (SSBM)]]

Latest revision as of 19:18, July 24, 2019

The yo-yo stack glitch is a glitch in Super Smash Bros. Melee that results in Ness having several of his down smash yo-yos visible at once. By using a down smash on the earliest interruptible frame of a previous down smash (frame 59), the old yo-yo is retained instead of disappearing, following one frame behind the new yo-yo. The process can be repeated indefinitely to stack further yo-yos, resulting in a kaleidoscoping effect due to the intersecting polygons. Interrupting the down smash on a slightly later frame, or interrupting with an up smash instead, will keep the current number of duplicated yo-yos but not add another. The glitch ends naturally once the chain of interrupted up or down smashes does, and it has no effect on the move's hitboxes.

The glitch was discovered by Mofo during the DDoS attack on Smashboards in 2013.

Gallery[edit]

See also[edit]

External links[edit]