Super Smash Bros. series

Title screen: Difference between revisions

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The '''title screen''' is the screen that is shown after most video games are turned on, typically after the opening credits and/or [[Opening movie|introduction cutscene]]. ''[[Super Smash Bros.]]'', ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''  all follow this trend.
The '''title screen''' is the screen that is shown after most video games are turned on, typically after the opening credits and/or [[Opening movie|introduction cutscene]]. Currently, all five ''Smash Bros.'' games follow this trend.


In all three games, if the player does not do anything on the title screen for a long enough time, then multiple [[wikipedia:Attract mode|attract modes]] will take place. In all three games, the player can be treated to demos featuring characters fighting each other on stages, in either Time, Stock or Coin matches. The opening cinematic can also play, as can the [[How to Play]] films. Exclusive to ''Melee'' is the [[Data#Archives|Special Movie]] that can play, though only in NTSC regions (as the movie is removed in PAL versions). In ''Brawl'', the order of these attract modes after the opening movie has been watched or skipped is guaranteed to be Demo - How to Play - Demo - Opening Movie.
In all five ''Smash Bros.'' games, if the player does not do anything on the title screen for a long enough time, then multiple {{s|wikipedia|attract mode}}s will take place. In all five games, the player can be treated to demonstrations featuring characters fighting each other on stages, in either [[Time]], [[Stock]], [[Coin Battle]]s (''Brawl'' and ''Wii U''), or battles with [[spirit]]s enabled (''Ultimate''). With the exception of {{for3ds}}, the opening cinematic can also play, as can the [[How to Play]] films. Exclusive to the NTSC version of ''[[Super Smash Bros. Melee]]'' is the [[Special Movie]] that can play. In ''[[Super Smash Bros. Brawl]]'', the order of these attract modes after the opening movie has been watched or skipped is guaranteed to be: Demo → [[How to Play (SSBB)|How to Play]] → Demo Opening Movie. In ''[[Super Smash Bros. Ultimate]]'', the first cutscene from [[Adventure Mode: World of Light]] is also played in attract mode.
 
In ''[[Super Smash Bros.]]'', {{forwiiu}}, and ''Super Smash Bros. Ultimate'', if the player is idle for a certain amount of time while on a menu, they will be sent back to the title screen.


==Gallery==
==Gallery==
<center><gallery>
===''[[Super Smash Bros.]]''===
File:SSB64Title.png|''SSB'''s Title screen.
<center>
File:MeleeTitle.png|''Melee'''s Title screen.
<gallery>
File:BrawlTitle.png|''Brawl'''s Title screen.</gallery></center>
SSB64Title.png|English
SSB64TitleJP.png|Japanese
SSB64TitleCH.png|Chinese
</gallery>
</center>
 
===''[[Super Smash Bros. Melee]]''===
<center>
<gallery>
MeleeTitle.png|English
DSBDXTitle.png|Japanese
</gallery>
</center>
 
===''[[Super Smash Bros. Brawl]]''===
<center>
<gallery>
BrawlTitle.png|English
DSBXTitle.png|Japanese
</gallery>
</center>
 
==={{for3ds}}===
<center>
<gallery>
SakuraiRelease.jpg|Version 1.0.
Smash3DSTitle1.1.7.jpg|Version 1.1.7
</gallery>
</center>
 
==={{forwiiu}}===
<center>
<gallery>
SSB_Wii_U_title_screen.png|Version 1.0.
SSBUTitleScreenV1.0.1.jpg|Version 1.0.1.
SSBUTitleScreenV1.0.2.jpeg|Version 1.0.2.
SSB4 Title screen 1.1.5.png|Version 1.1.5.
SmashWiiU1.1.6.jpg|Version 1.1.6.
SmashWiiUTitle1.1.7.jpg|Version 1.1.7.
</gallery>
</center>
 
===''[[Super Smash Bros. Ultimate]]''===
<center>
<gallery>
SmashUltimateOfficialTitleScreen.jpg|Version 1.1.0.
SmashUltimateTitleScreen1.2.0.jpg|Version 1.2.0.
SmashUltimateTitleScreen1.2.1.jpg|Version 1.2.1.
SmashUltimateTitleScreen2.0.0.jpg|Version 2.0.0.
</gallery>
</center>


==Trivia==
==Trivia==
*''Brawl'' is the only game that does not have an announcer read the game's name on the title screen (or anywhere else).
*The background for the title screen in ''Super Smash Bros. Melee'' contains [https://www.youtube.com/watch?v=UmtJTUVt9aQ hidden text] reading "smashbrothers".
*All Smash games have the Smash Bros. logo on their title screens.


{{stub}}
[[Category:Features]]
[[Category:Super Smash Bros.]]
[[Category:Super Smash Bros. Melee]]
[[Category:Super Smash Bros. Brawl]]

Latest revision as of 16:15, August 1, 2022

The title screen is the screen that is shown after most video games are turned on, typically after the opening credits and/or introduction cutscene. Currently, all five Smash Bros. games follow this trend.

In all five Smash Bros. games, if the player does not do anything on the title screen for a long enough time, then multiple attract modes will take place. In all five games, the player can be treated to demonstrations featuring characters fighting each other on stages, in either Time, Stock, Coin Battles (Brawl and Wii U), or battles with spirits enabled (Ultimate). With the exception of Super Smash Bros. for Nintendo 3DS, the opening cinematic can also play, as can the How to Play films. Exclusive to the NTSC version of Super Smash Bros. Melee is the Special Movie that can play. In Super Smash Bros. Brawl, the order of these attract modes after the opening movie has been watched or skipped is guaranteed to be: Demo → How to Play → Demo → Opening Movie. In Super Smash Bros. Ultimate, the first cutscene from Adventure Mode: World of Light is also played in attract mode.

In Super Smash Bros., Super Smash Bros. for Wii U, and Super Smash Bros. Ultimate, if the player is idle for a certain amount of time while on a menu, they will be sent back to the title screen.

Gallery[edit]

Super Smash Bros.[edit]

Super Smash Bros. Melee[edit]

Super Smash Bros. Brawl[edit]

Super Smash Bros. for Nintendo 3DS[edit]

Super Smash Bros. for Wii U[edit]

Super Smash Bros. Ultimate[edit]

Trivia[edit]

  • The background for the title screen in Super Smash Bros. Melee contains hidden text reading "smashbrothers".