Template:UpdateList (SSBU)/5.0.0: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
Tags: Mobile edit Advanced mobile edit
mNo edit summary
Line 9: Line 9:
|Mii Brawler=*{{nerf|[[Counter Throw]] can no longer grab opponents who are invincible/intangible (excluding {{SSBU|Banjo & Kazooie}}'s [[Wonderwing]]).}}
|Mii Brawler=*{{nerf|[[Counter Throw]] can no longer grab opponents who are invincible/intangible (excluding {{SSBU|Banjo & Kazooie}}'s [[Wonderwing]]).}}
|Joker=*{{buff|The ending lag after bouncing when prone has been decreased to be in line with the rest of the roster.}}
|Joker=*{{buff|The ending lag after bouncing when prone has been decreased to be in line with the rest of the roster.}}
*{{change|Discovered glitch that resulted [[Pokémon Change]] in team battle to drastically increase the [[Rebellion Gauge]] when {{SSBU|Pokémon Trainer}}'s Pokémon's damage at high percentage.}}
*{{newbug|Discovered glitch that resulted [[Pokémon Change]] in team battle to drastically increase the [[Rebellion Gauge]] when {{SSBU|Pokémon Trainer}}'s Pokémon's damage at high percentage.}}
|Hero=*{{buff|The ending lag after bouncing when prone has been decreased to be in line with the rest of the roster.}}
|Hero=*{{buff|The ending lag after bouncing when prone has been decreased to be in line with the rest of the roster.}}
*{{nerf|The final hit of [[Kafrizz]] can now be reflected, blocked by passive shields and absorbed.}}
*{{nerf|The final hit of [[Kafrizz]] can now be reflected, blocked by passive shields and absorbed.}}

Revision as of 06:51, July 2, 2021

  • Change Using directional air dodges and continuously holding the shield/grab button no longer automatically buffers a roll or spot dodge on landing, making it slightly harder to reposition with a roll after recovering with a directional air dodge, but it also prevents the user from unintentionally staling subsequent dodges.