Template:UpdateList/1.0.6: Difference between revisions
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*{{nerf|[[Headbutt]] no longer stalls Donkey Kong in midair.}} | *{{nerf|[[Headbutt]] no longer stalls Donkey Kong in midair.}} | ||
*{{change|Neutral attack's first hit no longer launches opponents at the [[Sakurai angle]].}} | *{{change|Neutral attack's first hit no longer launches opponents at the [[Sakurai angle]].}} | ||
|Dr. Mario=*{{ | |Dr. Mario=*{{change|Up smash's angle has been made more horizontal, and also deals somewhat increased knockback}} | ||
*{{buff|Sweetspotted forward aerial deals 1.12% more damage|15.68%|16.8%.}} | *{{buff|Sweetspotted forward aerial deals 1.12% more damage|15.68%|16.8%.}} | ||
|Ganondorf=*{{buff|Neutral attack deals 1% more damage on the arm and hand hitboxes respectively|6%/9%|7%/10%.}} | |Ganondorf=*{{buff|Neutral attack deals 1% more damage on the arm and hand hitboxes respectively|6%/9%|7%/10%.}} |
Revision as of 08:25, August 16, 2017
- Pressing A + B together produces smash attacks. This can be disabled in the Controls menu.
- Tilting the analog stick + smash stick together produces smash attacks instead of tilt attacks.
- It is no longer possible to perform tilt attacks or smash attacks while holding a throwing item.
- The player's selected name now persists between modes.
- Fixed glitch where feeding an amiibo would affect CPU characters in Master Orders.
- In Team Battles, CPUs use Share Stock a couple seconds after they lose their stocks, rather than instantly.