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Team Attack: Difference between revisions

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'''Friendly Fire''' is an optional feature for team matches, which causes players on the same team to damage each other. It is called "Team Attack" in [[SSB]].
'''Friendly Fire''', or '''Team Attack''' in ''[[SSB]]'', is an optional feature for team matches, which causes players on the same team to damage each other.


On the surface, Friendly Fire has no advantages and is a hindrance (for example, teammates must get out of the way of projectiles). However, it does give rise to some new strategies:
On the surface, Friendly Fire has no advantages and is a hindrance (for example, teammates must get out of the way of projectiles). However, it does give rise to some new strategies:

Revision as of 08:58, July 5, 2011

Friendly Fire, or Team Attack in SSB, is an optional feature for team matches, which causes players on the same team to damage each other.

On the surface, Friendly Fire has no advantages and is a hindrance (for example, teammates must get out of the way of projectiles). However, it does give rise to some new strategies:

  • Teammates can be healed by using an energy projectile and PSI Magnet, or can use Oil Panic to capture friendly projectiles.
  • Teammates can be used as ammunition when thrown or spit, and their neutral special can be copied by a friendly Kirby.
  • Teammates can attack recovering friendlies to allow the re-use of a triple jump.
  • Teammates can attack each other to replenish their attacks.

Official tournaments for all three games require that Friendly Fire be turned on. This forces extra co-ordination and makes it much more difficult to do two-on-one combos.

In most one-player modes, friendly fire is turned off so enemies such as the Alloys cannot hit each other. This also applies to the player team in co-op Target Tests and the like.