Talk:Pocket

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"special moves that can only create limited numbers of objects can be rendered ineffective if they get pocketed, such as R.O.B.'s Gyro, Wii Fit Trainer's Header, Pac-Man's Bonus Fruit, and Bowser Jr.'s Mechakoopas."

Are we sure about this? My experience with Pac-Man anyway is that the item is rendered unavailable only if it is on-screen. It seems to be accessible to me as soon as it's off-screen in the Villager's pocket. Miles (talk) 21:37, 29 November 2014 (EST)

I could've sworn Bonus Fruit was affected by Pocket...I know for a fact that both Header and Mechakoopas are impaired, but if you know better than I, then go ahead and remove it.
--- Monsieur Crow, Author Extraordinaire, 21:39, 29 November 2014 (EST)

Magnetic Pocket glitch; Pocket items from long distances

I was checking out my old miiverse comments & found a couple of things of interest.


https://miiverse.nintendo.net/posts/AYMHAAACAAADVHic0MCgBw

https://youtu.be/SIuDVTY5yWI?t=139

https://miiverse.nintendo.net/posts/AYMHAAACAAADVHjjKr5T7w

This was before Mewtwo was available. I've no idea how or why it happened, or if it's still possible. Unowninator (talk) 22:17, 28 December 2015 (EST)

Should it be mentioned that Magnetic Pocket glitch needs more research?

I mean, there's a lot I don't know about, such as:

  • whether this still happens after Mewtwo's release (1.0.6)
  • if it happens in the 3DS
  • if it happens with smaller items (every time it happened so far was with a Crate, Barrel, or Blast Box)
  • if it only happens in Slow-mode (which just occurred to me that was in effect each time it activated)
  • what triggers it

So yeah, there's a lot more to the mystery. Should we mention it somehow? Unowninator (talk) 20:17, 24 February 2016 (EST)