Talk:Ike (SSB4): Difference between revisions

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::I honestly have no idea what either of you are talking about, I just know that you have stepped on, ground your heel into, thrown, and shredded [[SW:1RV]] at least twice. <small>---Preceding unsigned comment added by [[Special:MyPage|you]]. Or maybe [[User:Nutta Butta|Nutta.]] </small>  13:25, 5 July 2015 (EDT)
::I honestly have no idea what either of you are talking about, I just know that you have stepped on, ground your heel into, thrown, and shredded [[SW:1RV]] at least twice. <small>---Preceding unsigned comment added by [[Special:MyPage|you]]. Or maybe [[User:Nutta Butta|Nutta.]] </small>  13:25, 5 July 2015 (EDT)
:::To sum it up, [[User:Mariofan13|this user]] removed a statement about Ike's nair, saying how "it makes it sound like the sourspot has more ending lag", even though the statement is saying the nair has a sourspot ''as well as'' more ending lag. [[File:Aidanzapunksignature.png|20px]][[User:Aidanzapunk|<span style="color: blue;">'''Aidan'''</span>]], [[User talk:Aidanzapunk|<span style="color: blue;">'''Master of Speed and Aura'''</span>]][[File:AidanzapunkSignaturesmall.PNG]] 13:28, 5 July 2015 (EDT)
:::To sum it up, [[User:Mariofan13|this user]] removed a statement about Ike's nair, saying how "it makes it sound like the sourspot has more ending lag", even though the statement is saying the nair has a sourspot ''as well as'' more ending lag. [[File:Aidanzapunksignature.png|20px]][[User:Aidanzapunk|<span style="color: blue;">'''Aidan'''</span>]], [[User talk:Aidanzapunk|<span style="color: blue;">'''Master of Speed and Aura'''</span>]][[File:AidanzapunkSignaturesmall.PNG]] 13:28, 5 July 2015 (EDT)
::::Ah. Well, it probably should be split into two points to be as clear as possible and also because a sourspot and ending lag aren't really the same thing. <small>---Preceding unsigned comment added by [[Special:MyPage|you]]. Or maybe [[User:Nutta Butta|Nutta.]] </small>  13:30, 5 July 2015 (EDT)

Revision as of 13:30, July 5, 2015

The picture of him battling Samus looks a bit like his old dash attack, don't you think? Should it be added though? Meyguhmein - talk - *FURIOUSLY FANBOYS OVER MEGAMAN* 06:44, 23 May 2014 (EDT)

At first I couldn't tell if it was that or Aether's startup, but I'm pretty sure Ragnell is thrown one handed, so yeah I'll add that. FirstaLasto 09:53, 23 May 2014 (EDT)

Blue Fire Effect in Eruption Confirmed???

Around 2:06 minutes in the Lucina and Robin trailer, Ike uses eruption and you can see the blue flames!!! I'm not completely sure if it's eruption or not though, But here's an image I took. --Raph the Great (talk) 17:09, 14 July 2014 (EDT)

Could be a custom move. 75.141.44.196 16:11, 31 July 2014 (EDT)
Point taken.--Raph the Great (talk) 17:32, 31 July 2014 (EDT)

Quick Draw doesn't helpless Ike anymore

Footage? 75.141.44.196 15:46, 21 September 2014 (EDT)

Quick Draw

Someone probably misunderstood when they heard that an interrupted Quick Draw no longer puts him in helpless. They should have confirmed it before editing the wiki, as an ordinary Quick Draw is still the same as Brawl. FlynnCL (talk) 19:58, 24 September 2014 (EDT)

Names and in game descriptions of Ike's custom moves

Might be handy to anyone editing the Ike page Neutral B~
1) Eruption: Plunge your sword into the ground. triggering a fiery burst. Hurts you when fully charged.
2) Tempest: Plunging the sword into the ground creates a wind gust that pushes opponents away.
3) Furious Eruption: The eruption covers a wider area the more you charge it, but it also harms you.
Side B~
1) Quick Draw: Lunge forward and slash at any foe in your path. Can be charged.
2) Close Combat: A faster forward lunge that ends with a body blow that launches foes.
3) Unyielding Blade: Grants super armor during the charge and the lunge, but the lunge is slower and shorter.
Up B~
1) Aether: Throw your sword up, jump to grab it, and then swing it on the way down.
2) Aether Drive: Throw your sword diagonally up, jump to grab it, and then swing it on the way down.
3) Aether Wave: Creates a shock wave when hitting the ground, but it's less powerful than normal.
Down B~
1) Counter: Block and counter an enemy attack. The strength of your strike depends on their attack.
2) Paralyzing Counter: A counter that paralyzes enemies instead of dealing damage.
3) Smash Counter: Deliver a slower, more powerful attack when countering.

Glaedien (talk) 03:21, 5 October 2014 (EDT)Glaedien

Recoil damage of Furious Eruption

Only a stage 8 Furious Eruption does 10% recoil, and a stage 9 Eruption does 15 recoil damage, but a "halfway charged" Furious Eruption does no recoil damage. Mariofan13 (talk) 16:15, 14 April 2015 (EDT)

STOP THE EDIT WAR

and just talk for crying out loud! Really guys? ---Preceding unsigned comment added by you. Or maybe Nutta. 13:23, 5 July 2015 (EDT)

Forgive me for possibly sounding rude, but I really don't see what's unclear. Changing the head icon used. No biggie.Aidan, Master of Speed and AuraPer Request, for User:Aidanzapunk. 13:24, 5 July 2015 (EDT)
I honestly have no idea what either of you are talking about, I just know that you have stepped on, ground your heel into, thrown, and shredded SW:1RV at least twice. ---Preceding unsigned comment added by you. Or maybe Nutta. 13:25, 5 July 2015 (EDT)
To sum it up, this user removed a statement about Ike's nair, saying how "it makes it sound like the sourspot has more ending lag", even though the statement is saying the nair has a sourspot as well as more ending lag. Changing the head icon used. No biggie.Aidan, Master of Speed and AuraPer Request, for User:Aidanzapunk. 13:28, 5 July 2015 (EDT)
Ah. Well, it probably should be split into two points to be as clear as possible and also because a sourspot and ending lag aren't really the same thing. ---Preceding unsigned comment added by you. Or maybe Nutta. 13:30, 5 July 2015 (EDT)