Talk:Homing Attack: Difference between revisions

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...it only homes in on the nearest opponent.
...it only homes in on the nearest opponent.
[[User:Nintendofan146|Nintendofan146]] ([[User talk:Nintendofan146|talk]]) 03:24, 22 June 2008 (UTC)
[[User:Nintendofan146|Nintendofan146]] ([[User talk:Nintendofan146|talk]]) 03:24, 22 June 2008 (UTC)
== Number of uses ==
Can't it only be use indefinitely in Brawl? In 3DS/WiiU and Ultimate aren't you required to land on the ground before using the move again?
Also before Ultimate, it had like an 2 states, a faster but weaker uncharged state if you quickly tap the B button, and a stronger one if you let it charge completely on it's own. (This was changed to it be more "charge-able move-like" in Ultimate where it gets progressively more powerful the longer it charges, and it can be unleashed much earlier and also charge much longer.

Latest revision as of 11:25, November 27, 2019

Homing Attack[edit]

The first game where this attack appeared was Sonic 3D - Flicky's Island and not Sonic Adventure. --Haitani 21:27, 5 April 2008 (UTC)

Changed it in the article. - ElbridgeGerry 21:56, 5 April 2008 (UTC)

Can't be aimed...[edit]

...it only homes in on the nearest opponent. Nintendofan146 (talk) 03:24, 22 June 2008 (UTC)

Number of uses[edit]

Can't it only be use indefinitely in Brawl? In 3DS/WiiU and Ultimate aren't you required to land on the ground before using the move again?

Also before Ultimate, it had like an 2 states, a faster but weaker uncharged state if you quickly tap the B button, and a stronger one if you let it charge completely on it's own. (This was changed to it be more "charge-able move-like" in Ultimate where it gets progressively more powerful the longer it charges, and it can be unleashed much earlier and also charge much longer.