The first game where this attack appeared was Sonic 3D - Flicky's Island and not Sonic Adventure. --Haitani 21:27, 5 April 2008 (UTC)
- Changed it in the article. - ElbridgeGerry 21:56, 5 April 2008 (UTC)
Can't be aimed...
Number of uses
Can't it only be use indefinitely in Brawl? In 3DS/WiiU and Ultimate aren't you required to land on the ground before using the move again?
Also before Ultimate, it had like an 2 states, a faster but weaker uncharged state if you quickly tap the B button, and a stronger one if you let it charge completely on it's own. (This was changed to it be more "charge-able move-like" in Ultimate where it gets progressively more powerful the longer it charges, and it can be unleashed much earlier and also charge much longer.