Talk:Fighter ability

From SmashWiki, the Super Smash Bros. wiki
Revision as of 06:45, May 3, 2019 by Toomai (talk | contribs) (New Page: ==Deletion discussion== I'm seeing a fair amount of inconsistency and disagreement on this page as to what mechanics are "passive". For example: * Jigglypuff being launched on shield br...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Deletion discussion

I'm seeing a fair amount of inconsistency and disagreement on this page as to what mechanics are "passive". For example:

  • Jigglypuff being launched on shield break is not anything special other than a very high shield break leap attribute, so is it really passive?
  • Peach has to do an input to get her float, so how is that passive?
  • Olimar has to do a move to get his followers, so isn't that no longer passive compared to Popo or Rosalina?
  • Cloud's and Joker's meters are mostly passive but can also be actively charged, so should that count?
  • Ink comes from specific Inkling attacks, it boosts all sources of damage, and it goes away no matter what it lands on - so which part of it is passive to the Inkling?
  • Is K. Rool's belly armour really passive if it has to be specifically enabled during certain animations?

The list goes on. In short, I think it's too hard to establish the definition of a "passive ability" in a correct/useful way that the average player will understand, and this is why I suggest the page be deleted. Toomai Glittershine ??? The Cloronic 06:45, May 3, 2019 (EDT)