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Spin glitch: Difference between revisions

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(first off the content in the youtube code needs to be the id after "watch=" and an external link is better for a glitch)
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{{ArticleIcons|brawl=y}}
{{ArticleIcons|brawl=y}}
{{move|Spin Glitch}}
The '''Spin glitch''', also known as the '''Chaos Control glitch''', is a glitch that can be performed as {{SSBB|Sonic}} or {{SSBB|Jigglypuff}} on any ramp.
The '''Spin glitch''', also known as the '''Chaos Control glitch''', is a glitch that can be performed as {{SSBB|Sonic}} or {{SSBB|Jigglypuff}} on any ramp.
    
    

Revision as of 14:13, September 29, 2012

Move.png It has been suggested that this article should be moved to Spin Glitch. (Discuss)

The Spin glitch, also known as the Chaos Control glitch, is a glitch that can be performed as Sonic or Jigglypuff on any ramp.

This glitch requires a 45 degree ramp, which is preferably a fall-through platform placed somewhere above the ground. Using Sonic's Spin Dash or Jigglypuff's Rollout, the character shoots off the end of the ramp, but continues to fly through the air in a straight path, unaffected by gravity. They will not stop until the player cancels the move with an attack, is themselves attacked, the attack is completed or flies behind a blast line.

Additionally, when used by Sonic, if he hits or is hit by anything, he will teleport upward a huge distance, while the Spin Dash continues uninterrupted.

External Links

A video of Sonic using the Spin Glitch on Pictochat


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