Snapshot: Difference between revisions
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File:SnapshotExample.png|The example of a snapshot that was included in ''Brawl'' | File:SnapshotExample.png|The example of a snapshot that was included in ''Brawl'' | ||
Image:al_101211_1427.bin.out|An example of how a screenshot could look like. | Image:al_101211_1427.bin.out.jpg|An example of how a screenshot could look like. | ||
</gallery> | </gallery> | ||
Revision as of 11:31, July 9, 2012
Snapshots are image files used to save certain moments of gameplay. They were introduced in Super Smash Bros. Melee; during a match, a player could use a virtual camera to take pictures. Taking a snapshot required one to enter Camera Mode and use the controller in port 4 to control the camera. The snapshot would save to the GameCube memory card, leaving the feature rather limited; snapshots could be viewed in-game, but nothing else.
Brawl improves on the idea, and implements it in a much more useful fashion. Snapshots can be taken in any mode (except Stadium and Wi-Fi Connection modes), using the pause screen's camera. Snapshots can be saved either directly on the Wii or to an SD card. The amount of pictures is only limited based on the size of the memory storage location, and pictures can be sent to friends via Wi-Fi.
Note that the snapshot files when saved to the SD card are encrypted (so that Brawl doesn't read every image as a snapshot like the Photo Channel) and thus will need to be decrypted before they can be viewed on a computer. Decrypted snapshots wind up in .jpg format and appear squashed when taken in widescreen mode.
Gallery
- SnapshotExample.png
The example of a snapshot that was included in Brawl
- Al 101211 1427.bin.out.jpg
An example of how a screenshot could look like.
External links
- SSBB Snapshot files. We need to crack em! - The topic where much of the snapshot decoding went on.
- bin2.jpg - A zipped file that contains the files needed to decrypt snapshot files on a computer.