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{{sandbox}}
{{sandbox}}
[http://www.smashbros.com/en_us/gamemode/etc/images/etc01/etc01_080307_058-l.jpg Picachumin] - lol, funny pic
*'''Delfino Plaza''' - Taken directly from ''Super Mario Sunshine'', this was the music that played in the hub overworld of Delfino Plaza, with the "Yoshi" woodblock rhythym inserted at a point. It is the theme of the ''Delfino Plaza'' stage.
 
*'''Title/Ending (Super Mario World)''' - A remix/medley of two songs from ''Super Mario World''--the title screen music, as well as the credits music.  It is used on the ''Delfino Plaza'' stage.  This song is also played during both Mario and Peach's Classic Mode credits.
Hi.
*'''Main Theme (New Super Mario Bros.)''' - A completely redone version of the theme that plays on the generic overworld stages in ''New Super Mario Bros.'' accompained with the "Level Complete" theme at the end. It is used on the ''Delfino Plaza'' stage.
[[Image:250px-Supersmashbox.jpg|thumb|right|WILD 'n CRAZY BAWKZ ART!!!!!]]
*'''Ricco Harbor''' - This is the background music of Ricco Harbor, the second level of ''Super Mario Sunshine''.  This track is taken directly from said game, and it is used on the ''Delfino Plaza'' stage.
'''Super Smash Bros.''', is a really screwed up video game produced in the late 1990s, is considered by most art historians and cultural anthropologists to represent the unification of all the all the various artistic and social trends of the past three thousand years of human existenceIn the game, [[Nintendo]] characters battle on a platform in the air, attempting to weaken their opponents until they can throw them from the platformThrough cutting use of metaphor and allegory, the game illuminates the poignant truths of human existence; the tragically transitory nature of victory, the bitterness of being interrupted in the midst of beating someone up by having another person throw a bomb at you, the uncanny ability of Italians to summon orbs of flame, and the chilling knowledge that if a huge gorilla grabs you, he's probably going to kill you.  
*'''Main Theme (Super Mario 64)''' - The music that plays on many levels (with several variations) from ''Super Mario 64'', this is taken directly from the same game.  It is used on the ''Delfino Plaza'' stage.
 
*'''Luigi's Mansion Theme''' - A haunting orchestrated version of the main theme to ''Luigi's Mansion''.  It is the theme of the ''Luigi's Mansion'' stageThis song also plays during Luigi's Classic Mode credits.
Super Smash Bros. also makes extensive use of symbolism and arcane references; the author of ''The Da Vinci Code'' has confessed that his bestselling book was in fact a simplification of certain themes of the gameThe complex relationships between the characters in the game have spawned reams of scholarship, and in some cases have prompted protest and outcry. Feminists, for example, are outraged that Kirby, a small round ball, symbolic of male sexuality, can consistently defeat Fox, a symbol of the Earth goddess and womynhoodFolk theologists have been similarly outraged by the fact that Captain Falcon, symbolizing enlightenment liberalism and skepticism, as well as the nature of being the ultimate being of manliness, is generally superior to Pikachu, who represents the Black Christ of Central American mythThese controversies and others notwithstanding, Super Smash Bros. has carved out a niche for itself atop the American cultural pantheon, alongside [[Oprah]], non-stick frying pans.
*'''Airship Theme (Super Mario Bros. 3)''' - An orchestrated remix of the Airship theme from ''Super Mario Bros. 3''. A similar remix is heard in ''Super Mario Galaxy''. It is used on the ''Luigi's Mansion'' stage.
17.158.220|98.117.158.220]] 02:40, November 13, 2009 (UTC)Mr. Anon
*'''Castle/Boss Fortress (Super Mario World/SMB3)''' - A techno styled medley of the fortress music from ''Super Mario World'' as well as the boss music from ''Super Mario Bros. 3''It is used on the ''Luigi's Mansion'' stage.
 
*'''Mario Circuit''' - A techno styled remix of one of the most used track themes from the original ''Super Mario Kart'', starting with the first Mario Circuit track.  It is the theme of the ''Mario Circuit'' stage.
===The Reason Dr. Mario Isn't in Brawl===
*'''Luigi Circuit''' - A remix of an oft used racetrack background music from ''Mario Kart 64'', the first being the eponymous Luigi Raceway.  It is used on the ''Mario Circuit'' stage.
Imagine if one of his blue pills hit sonic - would it kill him like a virus?
*'''Waluigi Pinball''' - Completely redone, this is a version of the Waluigi Pinball racetrack background music from ''Mario Kart DS''.  It is used on the ''Mario Circuit'' stage.
 
*'''Rainbow Road''' - Taken directly from ''Mario Kart Double Dash!!'', this was the background music that played on Rainbow Road, the final track in both this title as well as all other ''Mario Kart'' games excluding the retro courses featured in ''Mario Kart DS'' and ''Mario Kart Wii''.  It is used on the ''Mario Circuit'' stage.
==Emoticonology==
*'''Mario Tennis/Mario Golf''' - A medley of various songs from both ''Mario Golf'' games as well as both ''Mario Tennis'' games for the N64 and GCN.  It is used on the ''Mario Circuit'' stage.
[[User:HavocReaper48/Emoticonology | Click here]] for the updated and non-deletable list. Also see the Epic Chart of the Emoticons.
*'''Ground Theme (Super Mario Bros.)''' - A soothing remix of the very well known Mario theme song.  It is theme of the 1-1 variant of the ''Mushroomy Kingdom'' stage.
 
*'''Ground Theme 2 (Super Mario Bros.)''' - A more upbeat remix of the same Mario theme song.  It is used on the 1-1 variant of the ''Mushroomy Kingdom'' stage.
 
*'''Gritzy Desert''' - A completely redone version of the Gritzy Desert background music from the DS RPG ''Mario & Luigi: Partners in Time''.  It is used on the 1-1 variant of the ''Mushroomy Kingdom'' stage.
 
*'''Underground Theme (Super Mario Bros.)''' - An ambiance laden remix of the popular underground theme from the original ''Super Mario Bros.'' It is the theme of the 1-2 variant of the ''Mushroomy Kingdom'' stage.
==Userbox==
*'''Underwater Theme (Super Mario Bros.)''' - An eccentric song that remixes Underwater Theme from ''Super Mario Bros.'': it first starts off as the original NES version, then becomes a orchestrated version and finally turns into a bluegrass version. It is used on the Mario Bros. stage.
{{UBX
*'''Underground Theme (Super Mario Land)''' - A remix of the underground theme from the original Game Boy hit ''Super Mario Land''.  It is used on the 1-2 variant of the ''Mushroomy Kingdom'' stage.
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*'''Mario Bros.''' - A medley of the of stage starting theme based on Mozart's Eine kleine Nachtmusik and the title screen jingle from the original Arcade game ''Mario Bros.'' It is the theme of the ''Mario Bros.'' stage.
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*'''Power-Up Music''' - Taken directly from ''Wrecking Crew'', this was the song that played when Mario grabbed the Magic Hammer.  It is used on the ''Mario Bros.'' stage, and also plays when any character grabs a Golden Hammer.
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*'''Chill (Dr. Mario)''' - A remix of the "Chill" music from the popular puzzler ''Dr. Mario''.  It is used on the ''Flat Zone 2'' stage.
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*'''Rainbow Cruise (Melee)''' - Taken directly from ''Mele''e.  It is the theme of the ''Rainbow Cruise'' stage.
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*'''Peach's Castle (Melee)''' - Taken directly from ''Mele''e.  It is used on the ''Rainbow Cruise'' stage.
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*'''Super Mario Bros. 3 (Melee)''' - Taken directly from ''Melee''.  It is used on the '''Yoshi's Island (Melee)''' stage.
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*'''Dr. Mario (Melee)''' - Taken directly from ''Melee''.  It is used on the ''PictoChat'' stage.
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*'''Obstacle Course''' - A medley consisting mostly of a remix of the "Athletic" level theme from Super Mario World 2: Yoshi's Island and also a bit of the final boss theme.  It is used on the ''Yoshi's Island'' stage.
}}
*'''Ending (Yoshi's Story)''' - A tropical sounding remix of the credits theme from Yoshi's Story.  It is used on the ''Yoshi's Island'' stageThis song is also played during Yoshi's Classic Mode credits.
*'''Yoshi's Island''' - A jazzy remix of the commonly heard ground level theme from Super Mario World 2: Yoshi's Island, complete with a harmonica (which was used in the original version of the song).  It is the theme of the ''Yoshi's Island'' stage.
*'''Flower Field''' - Taken directly from the DS title Yoshi Touch & Go, this was the theme to the level of the same nameIt is used on the ''Yoshi's Island'' stage.
*'''Wildlands''' - A combination of the "level beginning" jingle and the Wildlands level theme from Yoshi's Island DS.  It is used on the ''Yoshi's Island'' stage.
*'''Yoshi's Island (Melee)''' - Taken directly from Melee. It is used on the ''Yoshi's Island (Melee)'' stage.
*'''Jungle Level Ver. 2''' - A fast paced, jazzy, rock-tinged arrangement of the "DK Island Swing" background music from the original Donkey Kong Country. It is the theme of the ''Rumble Falls'' stage.
*'''Jungle Level''' - Another remix of the "DK Island Swing". This remix is taken directly from the Donkey Kong Country soundtrack. It is used on the ''Rumble Falls'' stage.
*'''King K. Rool/Ship Deck 2''' - A completely redone version of the song used during the battle against King K. Rool in the first Donkey Kong Country. It is used on the ''Rumble Falls'' stage. This song is also played during both Donkey Kong and Diddy Kong's Classic Mode credits.
*'''Bramble Blast''' - From Donkey Kong Country 2, where it was known as "Stickerbrush Symphony," this is a faster remix of said song, which played in all of the bramble filled levels.  It is used on the ''Rumble Falls'' stage.
*'''Battle for Storm Hill''' - Background music for the first stage of the Durian Kingdom named "Battle for Storm Hill", taken directly from Donkey Kong: Jungle Beat.  It is used on the ''Rumble Falls'' stage.
*'''DK Jungle 1 Theme (Barrel Blast)''' - Taken directly from the recently released racing title Donkey Kong Barrel Blast, it is used on the ''Rumble Falls'' stage.
*'''The Map Page/Bonus Level''' - A combination of two themes taken directly from the original Donkey Kong Country--the world map and bonus stages. It is used on the ''Rumble Falls'' stage.
*'''Donkey Kong''' - A techno arrangement of the themes from the original Donkey Kong arcade game, composed by the original game's sound effects producer, [[Hirokazu Tanaka]].  It is the theme of the ''75m'' stage.
*'''Opening (Donkey Kong)''' - A remix of several themes from the original Donkey Kong arcade game. It is used on the ''75m'' stage.
*'''25m BGM''' - The background music of the first level of the original Donkey Kong arcade game, it is used on the ''75m'' stage.
*'''Jungle Japes (Melee)''' - Taken directly from Melee. A calm and atmospheric remix of the "DK Island Swing". It is the theme of the ''Jungle Japes'' stage.
*'''Kongo Jungle (Melee)''' - Taken directly from Melee. A cover band performance of the infamous "DK Rap". It is used on the ''Jungle Japes'' stage.
*'''WarioWare, Inc.''' - A slight alteration of the main menu theme from the original WarioWare, Inc.: Mega MicroGame$!, as well as the title screen from the same game.  It is the theme of the ''WarioWare'' stage.
*'''WarioWare, Inc. Medley''' - A medley of a large number of songs heard in the first title of the series, WarioWare, Inc.: Mega MicroGame$!, including the opening theme, Wario's theme, as well as Dribble & Spitz's theme among others.  It is used on the ''WarioWare'' stage.  This song is also played during Wario's Classic Mode credits.
*'''Ashley's Theme''' - A big band version of the vocal theme song of Ashley in WarioWare Touched!  It is used on the ''WarioWare'' stage.
*'''Ashley's Theme (JP)''' - The same as the above song, but with Japanese lyrics.  It is used on the ''WarioWare'' stage.
*'''Mike's Song''' - A 50's rock-and-roll version of the vocal theme song of Mike in WarioWare Touched!  It is used on the ''WarioWare'' stage.
*'''Mike's Song (JP)''' - The same as the above song, but with Japanese lyrics.  It is used on the ''WarioWare'' stage.
*'''Mona Pizza's Song''' - A fully redone version of the vocal theme song of Mona in WarioWare Twisted!  It is used on the ''WarioWare'' stage.
*'''Mona Pizza's Song (JP)''' - The same as the above song, but with Japanese lyrics.  It is used on the ''WarioWare'' stage.

Revision as of 21:15, June 7, 2010

Template:Sandbox

  • Delfino Plaza - Taken directly from Super Mario Sunshine, this was the music that played in the hub overworld of Delfino Plaza, with the "Yoshi" woodblock rhythym inserted at a point. It is the theme of the Delfino Plaza stage.
  • Title/Ending (Super Mario World) - A remix/medley of two songs from Super Mario World--the title screen music, as well as the credits music. It is used on the Delfino Plaza stage. This song is also played during both Mario and Peach's Classic Mode credits.
  • Main Theme (New Super Mario Bros.) - A completely redone version of the theme that plays on the generic overworld stages in New Super Mario Bros. accompained with the "Level Complete" theme at the end. It is used on the Delfino Plaza stage.
  • Ricco Harbor - This is the background music of Ricco Harbor, the second level of Super Mario Sunshine. This track is taken directly from said game, and it is used on the Delfino Plaza stage.
  • Main Theme (Super Mario 64) - The music that plays on many levels (with several variations) from Super Mario 64, this is taken directly from the same game. It is used on the Delfino Plaza stage.
  • Luigi's Mansion Theme - A haunting orchestrated version of the main theme to Luigi's Mansion. It is the theme of the Luigi's Mansion stage. This song also plays during Luigi's Classic Mode credits.
  • Airship Theme (Super Mario Bros. 3) - An orchestrated remix of the Airship theme from Super Mario Bros. 3. A similar remix is heard in Super Mario Galaxy. It is used on the Luigi's Mansion stage.
  • Castle/Boss Fortress (Super Mario World/SMB3) - A techno styled medley of the fortress music from Super Mario World as well as the boss music from Super Mario Bros. 3. It is used on the Luigi's Mansion stage.
  • Mario Circuit - A techno styled remix of one of the most used track themes from the original Super Mario Kart, starting with the first Mario Circuit track. It is the theme of the Mario Circuit stage.
  • Luigi Circuit - A remix of an oft used racetrack background music from Mario Kart 64, the first being the eponymous Luigi Raceway. It is used on the Mario Circuit stage.
  • Waluigi Pinball - Completely redone, this is a version of the Waluigi Pinball racetrack background music from Mario Kart DS. It is used on the Mario Circuit stage.
  • Rainbow Road - Taken directly from Mario Kart Double Dash!!, this was the background music that played on Rainbow Road, the final track in both this title as well as all other Mario Kart games excluding the retro courses featured in Mario Kart DS and Mario Kart Wii. It is used on the Mario Circuit stage.
  • Mario Tennis/Mario Golf - A medley of various songs from both Mario Golf games as well as both Mario Tennis games for the N64 and GCN. It is used on the Mario Circuit stage.
  • Ground Theme (Super Mario Bros.) - A soothing remix of the very well known Mario theme song. It is theme of the 1-1 variant of the Mushroomy Kingdom stage.
  • Ground Theme 2 (Super Mario Bros.) - A more upbeat remix of the same Mario theme song. It is used on the 1-1 variant of the Mushroomy Kingdom stage.
  • Gritzy Desert - A completely redone version of the Gritzy Desert background music from the DS RPG Mario & Luigi: Partners in Time. It is used on the 1-1 variant of the Mushroomy Kingdom stage.
  • Underground Theme (Super Mario Bros.) - An ambiance laden remix of the popular underground theme from the original Super Mario Bros. It is the theme of the 1-2 variant of the Mushroomy Kingdom stage.
  • Underwater Theme (Super Mario Bros.) - An eccentric song that remixes Underwater Theme from Super Mario Bros.: it first starts off as the original NES version, then becomes a orchestrated version and finally turns into a bluegrass version. It is used on the Mario Bros. stage.
  • Underground Theme (Super Mario Land) - A remix of the underground theme from the original Game Boy hit Super Mario Land. It is used on the 1-2 variant of the Mushroomy Kingdom stage.
  • Mario Bros. - A medley of the of stage starting theme based on Mozart's Eine kleine Nachtmusik and the title screen jingle from the original Arcade game Mario Bros. It is the theme of the Mario Bros. stage.
  • Power-Up Music - Taken directly from Wrecking Crew, this was the song that played when Mario grabbed the Magic Hammer. It is used on the Mario Bros. stage, and also plays when any character grabs a Golden Hammer.
  • Chill (Dr. Mario) - A remix of the "Chill" music from the popular puzzler Dr. Mario. It is used on the Flat Zone 2 stage.
  • Rainbow Cruise (Melee) - Taken directly from Melee. It is the theme of the Rainbow Cruise stage.
  • Peach's Castle (Melee) - Taken directly from Melee. It is used on the Rainbow Cruise stage.
  • Super Mario Bros. 3 (Melee) - Taken directly from Melee. It is used on the Yoshi's Island (Melee) stage.
  • Dr. Mario (Melee) - Taken directly from Melee. It is used on the PictoChat stage.
  • Obstacle Course - A medley consisting mostly of a remix of the "Athletic" level theme from Super Mario World 2: Yoshi's Island and also a bit of the final boss theme. It is used on the Yoshi's Island stage.
  • Ending (Yoshi's Story) - A tropical sounding remix of the credits theme from Yoshi's Story. It is used on the Yoshi's Island stage. This song is also played during Yoshi's Classic Mode credits.
  • Yoshi's Island - A jazzy remix of the commonly heard ground level theme from Super Mario World 2: Yoshi's Island, complete with a harmonica (which was used in the original version of the song). It is the theme of the Yoshi's Island stage.
  • Flower Field - Taken directly from the DS title Yoshi Touch & Go, this was the theme to the level of the same name. It is used on the Yoshi's Island stage.
  • Wildlands - A combination of the "level beginning" jingle and the Wildlands level theme from Yoshi's Island DS. It is used on the Yoshi's Island stage.
  • Yoshi's Island (Melee) - Taken directly from Melee. It is used on the Yoshi's Island (Melee) stage.
  • Jungle Level Ver. 2 - A fast paced, jazzy, rock-tinged arrangement of the "DK Island Swing" background music from the original Donkey Kong Country. It is the theme of the Rumble Falls stage.
  • Jungle Level - Another remix of the "DK Island Swing". This remix is taken directly from the Donkey Kong Country soundtrack. It is used on the Rumble Falls stage.
  • King K. Rool/Ship Deck 2 - A completely redone version of the song used during the battle against King K. Rool in the first Donkey Kong Country. It is used on the Rumble Falls stage. This song is also played during both Donkey Kong and Diddy Kong's Classic Mode credits.
  • Bramble Blast - From Donkey Kong Country 2, where it was known as "Stickerbrush Symphony," this is a faster remix of said song, which played in all of the bramble filled levels. It is used on the Rumble Falls stage.
  • Battle for Storm Hill - Background music for the first stage of the Durian Kingdom named "Battle for Storm Hill", taken directly from Donkey Kong: Jungle Beat. It is used on the Rumble Falls stage.
  • DK Jungle 1 Theme (Barrel Blast) - Taken directly from the recently released racing title Donkey Kong Barrel Blast, it is used on the Rumble Falls stage.
  • The Map Page/Bonus Level - A combination of two themes taken directly from the original Donkey Kong Country--the world map and bonus stages. It is used on the Rumble Falls stage.
  • Donkey Kong - A techno arrangement of the themes from the original Donkey Kong arcade game, composed by the original game's sound effects producer, Hirokazu Tanaka. It is the theme of the 75m stage.
  • Opening (Donkey Kong) - A remix of several themes from the original Donkey Kong arcade game. It is used on the 75m stage.
  • 25m BGM - The background music of the first level of the original Donkey Kong arcade game, it is used on the 75m stage.
  • Jungle Japes (Melee) - Taken directly from Melee. A calm and atmospheric remix of the "DK Island Swing". It is the theme of the Jungle Japes stage.
  • Kongo Jungle (Melee) - Taken directly from Melee. A cover band performance of the infamous "DK Rap". It is used on the Jungle Japes stage.
  • WarioWare, Inc. - A slight alteration of the main menu theme from the original WarioWare, Inc.: Mega MicroGame$!, as well as the title screen from the same game. It is the theme of the WarioWare stage.
  • WarioWare, Inc. Medley - A medley of a large number of songs heard in the first title of the series, WarioWare, Inc.: Mega MicroGame$!, including the opening theme, Wario's theme, as well as Dribble & Spitz's theme among others. It is used on the WarioWare stage. This song is also played during Wario's Classic Mode credits.
  • Ashley's Theme - A big band version of the vocal theme song of Ashley in WarioWare Touched! It is used on the WarioWare stage.
  • Ashley's Theme (JP) - The same as the above song, but with Japanese lyrics. It is used on the WarioWare stage.
  • Mike's Song - A 50's rock-and-roll version of the vocal theme song of Mike in WarioWare Touched! It is used on the WarioWare stage.
  • Mike's Song (JP) - The same as the above song, but with Japanese lyrics. It is used on the WarioWare stage.
  • Mona Pizza's Song - A fully redone version of the vocal theme song of Mona in WarioWare Twisted! It is used on the WarioWare stage.
  • Mona Pizza's Song (JP) - The same as the above song, but with Japanese lyrics. It is used on the WarioWare stage.