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Samus (SSBU)/Forward aerial

< Samus (SSBU)
Revision as of 18:40, February 1, 2020 by PorpleBot (talk | contribs) (Removed protection from "Samus (SSBU)/Forward aerial": Bot: Unprotecting a list of files)
Hitbox visualization showing Samus's forward aerial.
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Overview

Samus shoots 5 fiery blasts in front of herself starting high and going lower with every blast.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 3.0% 0   Standard 0 100 25   6.0 armr 9.0 0.0 0.0 0.8× 1.0× 0%               Fire   All All            
1 0 0 3.0% 0   Standard 0 100 30   4.0 armr 2.0 0.0 0.0 0.8× 1.0× 0%               Fire   All All            
Hits 2-4
0 0 0 1.6% 0   Standard 0 100 35   6.0 armr 9.0 0.0 0.0 0.8× 1.0× 0%               Fire   All All            
1 0 0 1.6% 0   Standard 0 100 40   4.0 armr 2.0 0.0 0.0 0.8× 1.0× 0%               Fire   All All            
Hit 5
0 0 0 5.0% 0   Standard 40 140 0   5.5 armr 2.0 0.0 2.0 2.0× 1.0× 0%               Fire   All All            
1 0 0 5.0% 0   Standard 40 140 0   7.2 armr 9.0 0.0 2.0 2.0× 1.0× 0%               Fire   All All            

Timing

Attack

Hit 1 6-7
Hits 2-4 12-13, 18-19, 24-25
Hit 5 30-31
Ending autocancel 47-
Interruptible 60
Animation length 63
                                                                                                                             
                                                                                                                             

Landing lag

Animation length 14
                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible