Super Smash Bros. 4

Rosalina & Luma (SSB4)/Neutral special/Default

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Hitbox visualization showing Rosalina's Luma Shot, calling Luma back.
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Hitboxes

With Luma

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 1% 0 AngleIcon52.png 50 104 0 2.0 0 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Body (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png

Without Luma

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 0% 0 Sakurai angle 0 100 30 6.0 0 0.0 12.0 14.0 0.0x 0.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Typeless (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S None SpecialsDirect.png