Rest: Difference between revisions

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(Almost every attack in the game can hit large targets easier. That's not necessary,)
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'''Rest''' is the name given to [[Jigglypuff]]'s [[Down B]]. This attack is known for its high knockback, almost non-existant startup lag, very small range, and long vulnerability period. The specific effect varies from game to game, with Melee's Rest having several times more knockback and 8% more [[damage]] at the expense of a bit of range. In ''[[Super Smash Bros. Brawl]]'', Jigglypuff's Rest now deals less damage and knockback, and it no longer has a firey effect; it produces a [[flower]] effect. However, it is still a powerful killing move. It also has range similar to the SSB rest. The attack can be comboed into by many of Jigglypuff's moves, including [[up throw]], [[pound]], and [[up tilt]]. The [[hitbox]] comes out in 1 [[frame]], making it tied for the fastest move in the game with [[Falco]]'s or [[Fox]]'s [[shine]].
'''Rest''' is the name given to [[Jigglypuff]]'s [[Down B]]. This attack is known for its high knockback, almost non-existant startup lag, very small range, and long vulnerability period. The specific effect varies from game to game, with Melee's Rest having several times more knockback and 8% more [[damage]] at the expense of a bit of range. In ''[[Super Smash Bros. Brawl]]'', Jigglypuff's Rest now deals less damage and knockback, and it no longer has a firey effect; it produces a [[flower]] effect. However, it is still a powerful killing move. It also has range similar to the SSB rest. The attack can be comboed into by many of Jigglypuff's moves, including [[up throw]], [[pound]], and [[up tilt]]. The [[hitbox]] comes out in 1 [[frame]], making it tied for the fastest move in the game with [[Falco]]'s or [[Fox]]'s [[shine]].


If Rest is used on a [[Blast Box]], and the box explodes, Jigglypuff will not receive any knockback or damage.
If Rest is used on a [[Blast Box]], and the box explodes, Jigglypuff will not receive any knockback or damage.  
 
Rest is easier to use on larger characters because of there bigger hit boxes some exsamples are: [[Bowser]], [[king Dedede]], [[Donkey Kong]], [[Ike]], ect.  


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Revision as of 22:10, April 16, 2008

File:Rest.jpg
Bowser is hit by Jigglypuff's "Rest" special technique.

Rest is the name given to Jigglypuff's Down B. This attack is known for its high knockback, almost non-existant startup lag, very small range, and long vulnerability period. The specific effect varies from game to game, with Melee's Rest having several times more knockback and 8% more damage at the expense of a bit of range. In Super Smash Bros. Brawl, Jigglypuff's Rest now deals less damage and knockback, and it no longer has a firey effect; it produces a flower effect. However, it is still a powerful killing move. It also has range similar to the SSB rest. The attack can be comboed into by many of Jigglypuff's moves, including up throw, pound, and up tilt. The hitbox comes out in 1 frame, making it tied for the fastest move in the game with Falco's or Fox's shine.

If Rest is used on a Blast Box, and the box explodes, Jigglypuff will not receive any knockback or damage.


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Template:Jigglypuff Special Moves