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Project64k: Difference between revisions

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(Mupen64++ now supports netplay, though the guide on Anther's Ladder seems to suggest that P64k is still the most commonly used emulator, presumably due to being the most well-understood.)
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[[File:SSB64k.png|thumb|''Super Smash Bros.'' being played on Project64k.]]
[[File:SSB64k.png|thumb|''Super Smash Bros.'' being played on Project64k.]]
'''Project64k''' is a modified version of the [[Nintendo 64]] emulator, {{s|wikipedia|Project64}} 1.4. It was originally created by Hotquik and is currently developed by {{Sm|Smasherx74}}. As a Nintendo 64 emulator, the program has the ability to run ''[[Super Smash Bros.]]'', as well as a majority of the Nintendo 64's library. Unless the user has an N64 controller adapter for PC, they will generally be using a [[keyboard]] to play.
'''Project64k''' is a modified version of the [[Nintendo 64]] emulator, {{s|wikipedia|Project64}} 1.4. It was originally created by Hotquik and is currently developed by {{Sm|Smasherx74}}. As a Nintendo 64 emulator, the program has the ability to run ''[[Super Smash Bros.]]'', as well as a majority of the Nintendo 64's library. Project64k's name is a pun on the term


Compared to other emulators of its type, including Project64, {{s|wikipedia|Mupen64Plus}}, [[wikipedia:1964 (emulator)|1964]], and other projects, Project64k remains one of the most commonly used emulators in the ''Smash'' community due to its built-in ability to play its games via the Internet with {{s|wikipedia|Kaillera}}. As a result of this, a majority of online tournaments for ''Super Smash Bros.'' are held with the emulator, especially due to the large size of [[The Galaxy]] dedicated server. Despite this, Kaillera's capabilities have been criticised for [[Wi-Fi lag|lag]] problems, though these have since been abated by the rise of player-to-player connections.
Compared to many other emulators of its type, including its base project of Project64, [[wikipedia:1964 (emulator)|1964]], and other projects, Project64k remains one of the most commonly used emulators in the ''Smash'' community due to its built-in ability to [[netplay|play games with others via the Internet]] with {{s|wikipedia|Kaillera}}. As a result of this, a majority of online tournaments for ''Super Smash Bros.'' are held with the emulator, often either via servers such as Atlantis Smash, or, more frequently, via peer-to-peer connections. Although a number of Nintendo 64 emulators have started to support online play, such as {{s|wikipedia|Mupen64Plus}}, Project64k is still the most widely used emulator for ''Smash 64'' netplay, owing to the greater familiarity of the emulator; that said, a number of hacks for emulators can allow for crossplay between Project64k and Mupen64Plus.
 
Project64k has notably seen use at [[tournament]]s for ''Smash 64'', and the use of the emulator is actually preferred by some players, who may use unusual [[controller]]s for the game outside of the standard [[Nintendo 64 controller]], such as [[keyboard]]s.  


Outside of these facilities for netplay, the emulator has also been popular for its use in [[tool-assisted superplay]]s, due to its extensive hacking capabilities that feature compatibility with [[GameShark]] and [[Action Replay]], and other features, such as frame-by-frame play.
Outside of these facilities for netplay, the emulator has also been popular for its use in [[tool-assisted superplay]]s, due to its extensive hacking capabilities that feature compatibility with [[GameShark]] and [[Action Replay]], and other features, such as frame-by-frame play.

Revision as of 13:27, June 24, 2017

SSB being played on Project64k.
Super Smash Bros. being played on Project64k.

Project64k is a modified version of the Nintendo 64 emulator, Project64 1.4. It was originally created by Hotquik and is currently developed by Smasherx74. As a Nintendo 64 emulator, the program has the ability to run Super Smash Bros., as well as a majority of the Nintendo 64's library. Project64k's name is a pun on the term

Compared to many other emulators of its type, including its base project of Project64, 1964, and other projects, Project64k remains one of the most commonly used emulators in the Smash community due to its built-in ability to play games with others via the Internet with Kaillera. As a result of this, a majority of online tournaments for Super Smash Bros. are held with the emulator, often either via servers such as Atlantis Smash, or, more frequently, via peer-to-peer connections. Although a number of Nintendo 64 emulators have started to support online play, such as Mupen64Plus, Project64k is still the most widely used emulator for Smash 64 netplay, owing to the greater familiarity of the emulator; that said, a number of hacks for emulators can allow for crossplay between Project64k and Mupen64Plus.

Project64k has notably seen use at tournaments for Smash 64, and the use of the emulator is actually preferred by some players, who may use unusual controllers for the game outside of the standard Nintendo 64 controller, such as keyboards.

Outside of these facilities for netplay, the emulator has also been popular for its use in tool-assisted superplays, due to its extensive hacking capabilities that feature compatibility with GameShark and Action Replay, and other features, such as frame-by-frame play.

See also

External links