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Pikachu (SSBB)/Neutral attack: Difference between revisions

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{{BrawlHitboxTableHeader}}
{{BrawlHitboxTableHeader}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=fox
|bn=0
|bn=0
|id=0
|id=0
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}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=fox
|bn=0
|bn=0
|id=1
|id=1
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}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=fox
|bn=0
|bn=0
|id=2
|id=2
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!Hitboxes
!Hitboxes
|2-3
|2-3
|-
!Earliest continuable frame
|6
|-
|-
!Animation length
!Animation length
|21
|21
|-
!Interruptible
|22
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=18}}
{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=2|e=LagContinuableS}}{{FrameStrip|t=Lag|c=16|s=LagContinuableE}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y}}
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y}}
{{MvSubNavPikachu|g=SSBB}}
{{MvSubNavPikachu|g=SSBB}}
[[Category:Pikachu (SSBB)]]
[[Category:Pikachu (SSBB)]]
[[Category:Neutral attacks (SSBB)]]
[[Category:Neutral attacks (SSBB)]]

Latest revision as of 14:31, April 16, 2021

Overview[edit]

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You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 2% 0 AngleIcon0.png 4 30 0 3.5 0 0.0 3.0 16.0 1.0x 1.0x 10% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png TypeIcon(Head).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png
1 0 2% 0 AngleIcon0.png 4 30 0 3.0 0 0.0 3.0 11.5 1.0x 1.0x 10% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Head).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png
2 0 2% 0 AngleIcon0.png 4 30 0 3.0 0 0.0 3.0 7.0 1.0x 1.0x 10% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Head).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png

Timing[edit]

Hitboxes 2-3
Earliest continuable frame 6
Animation length 21
Interruptible 22
FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(LagContinuableS).png FrameIcon(LagContinuableE).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox
FrameIcon(BlankContinuableS).pngFrameIcon(BlankContinuableE).png
Earliest continuable point