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Pichu (SSBU)/Neutral special

< Pichu (SSBU)
Revision as of 08:18, July 25, 2020 by Raul Retana (talk | contribs) (Added update history)
Hitbox visualization showing Pichu's neutral special, Thunder Jolt when grounded.
Hitbox visualization showing Pichu's neutral special, Thunder Jolt when aerial.
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Overview

Update History

  3.0.0

  •   Thunder Jolt deals less shield damage.

  3.1.0

  •   It causes more recoil damage (0.4% → 0.7%).

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Grounded early hit
0 0 0 7.0% -3.0   Standard 25 20 0   4.0 sphere 0.0 0.0 0.0 0.3× 1.0× 0%               Electric   All All            
1 0 0 7.0% -3.0   Standard 13 20 0   3.0 sphere 0.0 0.0 0.0 0.3× 1.0× 0%               Electric   All All            
Grounded mid hit
0 0 0 6.0% -2.5   Standard 25 20 0   4.0 sphere 0.0 0.0 0.0 0.3× 1.0× 0%               Electric   All All            
1 0 0 6.0% -2.5   Standard 13 20 0   3.0 sphere 0.0 0.0 0.0 0.3× 1.0× 0%               Electric   All All            
Grounded late hit
0 0 0 5.0% -2.0   Standard 25 20 0   4.0 sphere 0.0 0.0 0.0 0.3× 1.0× 0%               Electric   All All            
1 0 0 5.0% -2.0   Standard 13 20 0   3.0 sphere 0.0 0.0 0.0 0.3× 1.0× 0%               Electric   All All            
Aerial
0 0 0 10.0% -4.5   Standard 50 30 0   4.0 top 0.0 0.0 0.0 0.3× 1.0× 0%               Electric   All All            

Timing

Grounded

Early hit 18-47
Mid hit 48-77
Late hit 78-101
Interruptible 52
Animation length 64
                                                                                                                                                                                                         
                                                                                                                                                                                                         

Aerial

Hitbox 18-117
Interruptible 52
Animation length 64
                                                                                                                                                                                                                                         
                                                                                                                                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible