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Pichu (SSBU)/Forward throw

< Pichu (SSBU)
Revision as of 08:07, July 25, 2020 by Raul Retana (talk | contribs) (Added update history)
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Pichu forward throw hurtbox and hitbox visualization
PichuFThrowSSBU.gif

Overview

Update History

  3.1.0

  •   It causes more recoil damage (0.5% → 0.8%).

Throw and Hitbox Data

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hitboxes
0 0 0 1.5% 0   Standard 0 100 0   5.5 top 0.0 8.5 4.7 0.0× 1.0× 0%               Electric   All All            
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw
Throw 0 6.0%   Forward 45 110 0 0.0×       None

Timing

Invincibility 1-27
Hitboxes 11-14, 15-18, 19-22, 23-26
Throw Release 27
Interruptible 44
Animation length 59
                                                                                                                     
                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible