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Pichu (SSBU)/Down aerial

< Pichu (SSBU)
Revision as of 18:05, December 24, 2019 by Zeckemyro (talk | contribs)
Hitbox visualization showing Pichu's down aerial.
Hitbox visualization showing Pichu's down aerial when landing.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 13.0% 0   Standard 16 86 0   5.5 neck 4.5 -1.3 0.0 1.0× 1.0× 0%               Electric   All All            
Late hit
0 0 0 12.0% 0   Standard 20 100 0   5.4 neck 4.5 0.5 0.0 1.0× 1.0× 0%               Electric   All All            
1 0 0 12.0% 0   Standard 20 100 0   3.5 hip 0.0 0.0 0.0 1.0× 1.0× 0%               Electric   All All            
Landing
0 0 0 4.0% 0   Standard 50 100 0   4.0 top 0.0 4.0 -6.0 to 6.0 1.0× 1.0× 0%               Electric   All All            

Timing

Attack

Clean hit 14-17
Late hit 18-26
Ears intangible 14-17
Ending autocancel 32-
Interruptible 48
Animation length 57
                                                                                                                 
                                                                                                                 
                                                                                                                 

Landing lag

Hitbox 1-2
Interruptible 23
Animation length 44
                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible