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Nunchuk

Revision as of 09:48, April 12, 2023 by PorpleBot (talk | contribs) (Text replacement - "|thumb|right" to "|thumb")
Nunchuk.
The Nunchuk.

The Nunchuk is the first controller attachment Nintendo revealed for the Wii Remote at the 2005 Tokyo Game Show. It connects to the Wii Remote via a long cord, and its appearance while attached resembles the nunchaku weapon, hence its name. It also resembles the middle handle of the Nintendo 64 controller. It features a control stick similar to the one found on the Nintendo GameCube controller and two trigger buttons (a last minute modification changed the two triggers to one trigger and a "C" button, as described below). It works in tandem with the main controller in many games. Like the Wii Remote, the Nunchuk also provides an accelerometer for three-axis motion sensing and tilting, but without a speaker, a rumble function, or a pointer function.

When it is connected to a Wii Remote, it provides another controller method for Super Smash Bros. Brawl, officially referred to as "Wii Remote + Nunchuk", though often shortened to "Wiichuk". The Nunchuck is also compatible with Super Smash Bros. for Wii U when connected to the Wii Remote or Wii Remote Plus.

Standard Controls of Wii Remote and Nunchuk

  Move/crouch/tap jump
  Jump
  Standard attack
  Special attack
 +  Grab
  Up Jump
  Side Grab
  Down Shield
  Up taunt
  Down taunt
 +  Side taunt
  Pause
  Nothing

In competitive play

While genrally preferred to the Wii Remote by itself, the Wii Remote and Nunchuk is also an unpopular control scheme in tournaments. This is primarily due to its naturally higher input lag caused by the Nunchuk sending an input to the remote which then sends the input to the console. The wire connecting the remote and the Nunchuk is also often seen as clunky due to being able to get caught on certain items, ruining the concentration of the player and sometimes forcibly removing the controller from their hands.

Gallery