SSBU Icon.png

Mii Gunner (SSBU)/Down smash

Hitbox visualization showing Mii Gunner's down smash.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 11.5% 0   Standard 40 105 0   5.0 top 0.0 5.0 18.0 to 10.0 1.0× 1.0× 0%               Fire   All All            
Hit 2
0 0 0 14.0% 0   Backward 70 84 0   5.5 top 0.0 5.5 -17.0 to -10.0 1.0× 1.0× 0%               Fire   All All            

TimingEdit

Charges between 5-6
Hit 1 9
Hit 2 23-25
Interruptible 53
Animation length 64
                                                                                                                               
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible