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Marth (SSBM)/Forward aerial

< Marth (SSBM)
Revision as of 18:23, July 11, 2017 by Alex the weeb (talk | contribs) (sorry about that undo. Didn't think to check the talk page :/)
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OverviewEdit

 
Hitbox range over time
 
Hitbox duration of Marth's fair.

Marth does a forward vertical slash. One of the most versatile and commonly used moves in Marth's metagame, it is considered to be his best aerial attack as well as one of the best forward aerials in the game. This move is very safe to use, having little lag, being disjointed and excellent for spacing. Also, this move is a good edgeguarding move, as a few forward aerial hits on an opponent offstage can easily KO in addition to creating a wall that covers a great range in between Marth and his opponents, making it difficult for them to penetrate. With its low knockback, it also has a great combo ability, easily being able to chain into itself and other moves, and being used in many of Marth's combos, such as the famous Ken Combo.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
0 0 10% 0   30 70 0 3.906 76 0.0 0.0 0.0             Slash
1 0 9% 0   20 70 0 3.906 71 0.0 0.0 0.0             Slash
2 0 9% 0   20 70 0 3.906 25 0.0 0.0 0.0             Slash
3 0 13% 0   42 70 0 3.906 76 4.6872 0.0 0.0             Slash

TimingEdit

AttackEdit

Hitboxes 4-7
Ending autocancel 27-
Interruptible 30
Animation length 33
                                                               
                                                               

Landing lagEdit

Animation length 15
L-cancelled animation length 7
Normal                               
L-cancelled                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible

Similar movesEdit