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Mario (SSB4)/Down smash

< Mario (SSB4)
Revision as of 23:29, October 26, 2018 by EyeDonutz (talk | contribs) (added missing categories)
Hitbox visualization of Mario's down smash.
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Overview

Mario's down smash is a breakdance sweep, hitting opponents from both sides. It hits very fast in front for a smash attack, hitting as fast as all his tilts.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 10% 0   30 100 0 4 0 0.0 3.6 12.5 1.0x 1.0x 0%               Kick  
1 0 10% 0   30 100 0 3.3 0 0.0 3.6 7 1.0x 1.0x 0%               Kick  
Hit 2
0 0 12% 0   30 100 0 4 0 0.0 3.6 -11.5 1.0x 1.0x 0%               Kick  
1 0 12% 0   30 100 0 3.3 0 0.0 3.6 -6 1.0x 1.0x 0%               Kick  

Timing

Charges between 2-3
Hit 1 5-6
Hit 2 14
Interruptible 44
Animation length 45
                                                                                         
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible