Marill: Difference between revisions

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(Fixd up article.)
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* If Marill is trapped in an enclosed space (Like between the houses in [[Onett]]), it will continue to run back and forth until it dissapears.  
* If Marill is trapped in an enclosed space (Like between the houses in [[Onett]]), it will continue to run back and forth until it dissapears.  
* Marill can be KO'd by other characters (including the summoner). Nothing is rewarded for doing this though.
* Marill can be KO'd by other characters (including the summoner). Nothing is rewarded for doing this though.
* Marill will not harm the summoner.
* Marill's attack does not harm the summoner.


[[Category:Pokémon]]
[[Category:Pokémon]]
[[Category:Pokémon (SSBM)]]
[[Category:Pokémon (SSBM)]]

Revision as of 14:27, January 21, 2007

Marril is a Pokémon that comes out of a Poké Ball.

  • Attack: The attack Marill uses is Tackle. Marill will run around the stage and tackle anyone who is in it's way.
  • Any character who makes contact with Marill will take damage.
  • Marill will often fall off the edge of the stage while it's running.
  • If Marill comes across a wall, it will turn around and continue to tackle.
  • If Marill is trapped in an enclosed space (Like between the houses in Onett), it will continue to run back and forth until it dissapears.
  • Marill can be KO'd by other characters (including the summoner). Nothing is rewarded for doing this though.
  • Marill's attack does not harm the summoner.