Hitboxes
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 8% | Forwards | 70 | 72 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 40 | 100 | 0 | 0 | None | None |
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ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 8% | Forwards | 70 | 72 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 40 | 100 | 0 | 0 | None | None |
This article or section may require additional technical data. The editor who added this tag elaborates: DThrow doesn't have hitboxes, these are throw specifiers and only one is used. You can discuss this issue on the talk page or edit this page to improve it. |
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