Hitbox visualization showing Lucas's dash attack.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

Update HistoryEdit

  4.0.0

  •   Dash attack has a longer hitbox duration (frames 13-15 → 13-17).

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 9.5% 1.0   Forward 60 76 0   2.5 top 0.0 5.5 1.2 to 6.0 1.0× 1.0× 0%               Magic   All All            
1 0 0 13.0% 1.0   Forward 60 81 0   5.8 top 0.0 5.5 10.0 1.2× 1.0× 0%               Magic   All All            

TimingEdit

Hitboxes 13-17
Interruptible 38
Animation length 64
                                                                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible