Lucas (SSB4)/Up tilt: Difference between revisions
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(replaced the neutral attack category with the up tilt category, as it is an up tilt, not a neutral attack.) |
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:LucasUpTilt.gif|thumb|270px|Hitbox visualization showing Lucas's up tilt.]] | [[File:LucasUpTilt.gif|thumb|270px|Hitbox visualization showing Lucas's up tilt.]] | ||
==Overview== | |||
{{competitive expertise}} | {{competitive expertise}} | ||
A weak hit with low kill power that is a good combo starter after a down throw. It can combo into neutral air easily at very low percentages. | A weak hit with low kill power that is a good combo starter after a down throw. It can combo into neutral air easily at very low percentages. | ||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | |||
{{HitboxTableTitle|Launcher hit|24}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|damage=1.5% | |||
|angle=120 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=60 | |||
|r=3.5 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=6.0 | |||
|zpos=6.5 | |||
|ff=0.5 | |||
|type=PK | |||
|effect=Normal | |||
|sfx=Magic | |||
|slvl=M | |||
|clang=f | |||
|rebound=f | |||
}} | |||
{{SSB4HitboxTableRow | |||
|id=1 | |||
|damage=1.5% | |||
|angle=120 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=60 | |||
|r=3.5 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=6.0 | |||
|zpos=-6.5 | |||
|ff=0.5 | |||
|type=PK | |||
|effect=Normal | |||
|sfx=Magic | |||
|slvl=M | |||
|clang=f | |||
|rebound=f | |||
}} | |||
{{HitboxTableTitle|Clean hit|24}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|damage=8% | |||
|angle=93 | |||
|bk=50 | |||
|ks=100 | |||
|fkv=0 | |||
|r=5.5 | |||
|bn=9 | |||
|xpos=5.0 | |||
|ypos=0.0 | |||
|zpos=0.0 | |||
|ff=1.0 | |||
|sdi=0.5 | |||
|type=PK | |||
|effect=Electric | |||
|sfx=Magic | |||
|slvl=M | |||
|clang=f | |||
|rebound=f | |||
}} | |||
{{SSB4HitboxTableRow | |||
|id=1 | |||
|damage=8% | |||
|angle=93 | |||
|bk=50 | |||
|ks=100 | |||
|fkv=0 | |||
|r=5.0 | |||
|bn=9 | |||
|xpos=0.0 | |||
|ypos=0.0 | |||
|zpos=0.0 | |||
|ff=0.5 | |||
|sdi=0.5 | |||
|type=PK | |||
|effect=Normal | |||
|sfx=Magic | |||
|slvl=M | |||
|clang=f | |||
|rebound=f | |||
}} | |||
{{HitboxTableTitle|Late hit|24}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|damage=5% | |||
|angle=90 | |||
|bk=50 | |||
|ks=100 | |||
|fkv=0 | |||
|r=5.2 | |||
|bn=9 | |||
|xpos=5.0 | |||
|ypos=0.0 | |||
|zpos=0.0 | |||
|ff=0.5 | |||
|type=PK | |||
|effect=Electric | |||
|sfx=Magic | |||
|slvl=S | |||
}} | |||
|} | |||
==Timing== | ==Timing== |
Latest revision as of 18:53, December 26, 2020
Overview[edit]
A weak hit with low kill power that is a good combo starter after a down throw. It can combo into neutral air easily at very low percentages.
Hitboxes[edit]
Timing[edit]
Launcher | 4 |
---|---|
Clean hit | 7-10 |
Late hit | 11-14 |
Interruptible | 37 |
Animation length | 56 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
|