List of SSBM trophies (Fire Emblem series): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
No edit summary
Line 1: Line 1:
{{image|Marths}}
Most trophies ("figures" or "figurines" in Japan) in ''[[Super Smash Bros. Melee]]'' can be obtained through the [[lottery]] (labeled as random in how to unlock). Other trophies, particularly those of playable characters and their smashes, can be obtained by playing [[Classic Mode]], [[Adventure Mode]], and [[All-Star Mode]] respectively. Trophies can also be obtained by completing several challenges. There are 293 trophies in all in ''Melee'', some which tend to be rarer than others.  
Most trophies ("figures" or "figurines" in Japan) in ''[[Super Smash Bros. Melee]]'' can be obtained through the [[lottery]] (labeled as random in how to unlock). Other trophies, particularly those of playable characters and their smashes, can be obtained by playing [[Classic Mode]], [[Adventure Mode]], and [[All-Star Mode]] respectively. Trophies can also be obtained by completing several challenges. There are 293 trophies in all in ''Melee'', some which tend to be rarer than others.  


Line 14: Line 13:
|55
|55
|[[Marth (SSBM)|Marth]]
|[[Marth (SSBM)|Marth]]
|[[File:Marth trophy (SSBM).jpg|100px]]
|[[File:Marth Trophy Melee.png|100px]]
|Fire Emblem<br>Japan Only
|Fire Emblem<br>Japan Only
|align=left|The betrayed prince of the Kingdom of Altea, the blood of the hero Anri flows in Marth's veins. He was forced into exile when the kingdom of Dolua invaded Altea. Then, wielding his divine sword Falchion, he led a revolt and defeated the dark dragon Medeus. Afterwards, Altea was annihilated by King Hardin of Akanea.  
|align=left|The betrayed prince of the Kingdom of Altea, the blood of the hero Anri flows in Marth's veins. He was forced into exile when the kingdom of Dolua invaded Altea. Then, wielding his divine sword Falchion, he led a revolt and defeated the dark dragon Medeus. Afterwards, Altea was annihilated by King Hardin of Akanea.  
Line 20: Line 19:
|56
|56
|Marth [Smash]
|Marth [Smash]
|[[File:Marth smash trophy (SSBM).jpg|100px]]
|[[File:Marth Trophy (Smash).png|100px]]
|B: Shield Breaker<br>Smash B: Dancing Blade
|B: Shield Breaker<br>Smash B: Dancing Blade
|align=left|Marth is a magnificent swordsman. While his swordplay is faster than that of Link, he lacks power, and his quickness if offset by a marginal endurance. His Shield Breaker gains power the longer it's held. The Dancing Blade combination uses both the Control Stick and the B Button to produce a series of up to four attacks.
|align=left|Marth is a magnificent swordsman. While his swordplay is faster than that of Link, he lacks power, and his quickness if offset by a marginal endurance. His Shield Breaker gains power the longer it's held. The Dancing Blade combination uses both the Control Stick and the B Button to produce a series of up to four attacks.
Line 26: Line 25:
|57
|57
|Marth [Smash]
|Marth [Smash]
|[[File:Marth smash 2 trophy (SSBM).jpg|100px]]
|[[File:Marth Trophy (Smash 2).png|100px]]
|Up & B: Dolphin Slash<br>Down & B: Counter
|Up & B: Dolphin Slash<br>Down & B: Counter
|align=left|The tip of Marth's blade causes the most damage, so you should try to create adequate distance between you and your enemy to gracefully strike with that point. Marth's dolphin Slash is fast and powerful, but it leaves him vulnerable upon landing. Marth uses Counter to block a foe's attack and deal a return strike. If you're fighting a Counter-happy Marth, grab him.
|align=left|The tip of Marth's blade causes the most damage, so you should try to create adequate distance between you and your enemy to gracefully strike with that point. Marth's dolphin Slash is fast and powerful, but it leaves him vulnerable upon landing. Marth uses Counter to block a foe's attack and deal a return strike. If you're fighting a Counter-happy Marth, grab him.
Line 32: Line 31:
|76
|76
|[[Roy (SSBM)|Roy]]
|[[Roy (SSBM)|Roy]]
|[[File:Trophy76.jpg|100px]]
|[[File:Roy Trophy Melee.png|100px]]
|Fire Emblem<br>Japan Only
|Fire Emblem<br>Japan Only
|align=left|The son of the lord of Pharae Principality, Roy was studying in Ostia when the Kingdom of Bern invaded League of Lycia. His father fell ill at this time, so Roy assumed leadership of Pharae's armies. After his fateful meeting with the Princess Guinevere, his destiny became inextricably linked with the fate of the entire continent.
|align=left|The son of the lord of Pharae Principality, Roy was studying in Ostia when the Kingdom of Bern invaded League of Lycia. His father fell ill at this time, so Roy assumed leadership of Pharae's armies. After his fateful meeting with the Princess Guinevere, his destiny became inextricably linked with the fate of the entire continent.
Line 38: Line 37:
|77
|77
|Roy [Smash]
|Roy [Smash]
|[[File:Trophy77.jpg|100px]]
|[[File:Roy Trophy (Smash).png|100px]]
|B: Flare Blade<br>Smash B: Double-Edge Dance
|B: Flare Blade<br>Smash B: Double-Edge Dance
|align=left|While Roy's moves are well balanced, he's a little on the slow side, and doesn't excel at midair combat. His blade, the Sword of Seals, gives him excellent reach, and makes his Double-Edge Dance slightly different then Marth's Dancing Blade. When it's fully charged, Roy's destructive Flare Blade delivers an instant KO.
|align=left|While Roy's moves are well balanced, he's a little on the slow side, and doesn't excel at midair combat. His blade, the Sword of Seals, gives him excellent reach, and makes his Double-Edge Dance slightly different then Marth's Dancing Blade. When it's fully charged, Roy's destructive Flare Blade delivers an instant KO.
Line 44: Line 43:
|78
|78
|Roy [Smash]
|Roy [Smash]
|[[File:Trophy78.jpg|100px]]
|[[File:Roy Trophy (Smash 2).png|100px]]
|Up & B: Blazer<br>Down & B: Counter
|Up & B: Blazer<br>Down & B: Counter
|align=left|Roy's blade is different than Marth's: he does the most damage hitting with the center of his sword. So, a fearless advance into the arms of his foe is Roy's best bet. Blazer is a bit slower than Marth's Dolphin Slash, but it's still a mighty attack that sets anyone it strikes aflame. Roy's attack after using Counter differs slightly from Marth's.
|align=left|Roy's blade is different than Marth's: he does the most damage hitting with the center of his sword. So, a fearless advance into the arms of his foe is Roy's best bet. Blazer is a bit slower than Marth's Dolphin Slash, but it's still a mighty attack that sets anyone it strikes aflame. Roy's attack after using Counter differs slightly from Marth's.

Revision as of 20:19, November 22, 2010

Most trophies ("figures" or "figurines" in Japan) in Super Smash Bros. Melee can be obtained through the lottery (labeled as random in how to unlock). Other trophies, particularly those of playable characters and their smashes, can be obtained by playing Classic Mode, Adventure Mode, and All-Star Mode respectively. Trophies can also be obtained by completing several challenges. There are 293 trophies in all in Melee, some which tend to be rarer than others.

The following is a list of trophies from the series that appear in Melee. There are 6 trophies in total.

# Name Image First Game / Move Description
55 Marth Marth trophy from Super Smash Bros. Melee. Fire Emblem
Japan Only
The betrayed prince of the Kingdom of Altea, the blood of the hero Anri flows in Marth's veins. He was forced into exile when the kingdom of Dolua invaded Altea. Then, wielding his divine sword Falchion, he led a revolt and defeated the dark dragon Medeus. Afterwards, Altea was annihilated by King Hardin of Akanea.
56 Marth [Smash] Marth trophy from Super Smash Bros. Melee. B: Shield Breaker
Smash B: Dancing Blade
Marth is a magnificent swordsman. While his swordplay is faster than that of Link, he lacks power, and his quickness if offset by a marginal endurance. His Shield Breaker gains power the longer it's held. The Dancing Blade combination uses both the Control Stick and the B Button to produce a series of up to four attacks.
57 Marth [Smash] Marth trophy from Super Smash Bros. Melee. Up & B: Dolphin Slash
Down & B: Counter
The tip of Marth's blade causes the most damage, so you should try to create adequate distance between you and your enemy to gracefully strike with that point. Marth's dolphin Slash is fast and powerful, but it leaves him vulnerable upon landing. Marth uses Counter to block a foe's attack and deal a return strike. If you're fighting a Counter-happy Marth, grab him.
76 Roy Roy trophy from Super Smash Bros. Melee. Fire Emblem
Japan Only
The son of the lord of Pharae Principality, Roy was studying in Ostia when the Kingdom of Bern invaded League of Lycia. His father fell ill at this time, so Roy assumed leadership of Pharae's armies. After his fateful meeting with the Princess Guinevere, his destiny became inextricably linked with the fate of the entire continent.
77 Roy [Smash] Roy trophy from Super Smash Bros. Melee. B: Flare Blade
Smash B: Double-Edge Dance
While Roy's moves are well balanced, he's a little on the slow side, and doesn't excel at midair combat. His blade, the Sword of Seals, gives him excellent reach, and makes his Double-Edge Dance slightly different then Marth's Dancing Blade. When it's fully charged, Roy's destructive Flare Blade delivers an instant KO.
78 Roy [Smash] Roy trophy from Super Smash Bros. Melee. Up & B: Blazer
Down & B: Counter
Roy's blade is different than Marth's: he does the most damage hitting with the center of his sword. So, a fearless advance into the arms of his foe is Roy's best bet. Blazer is a bit slower than Marth's Dolphin Slash, but it's still a mighty attack that sets anyone it strikes aflame. Roy's attack after using Counter differs slightly from Marth's.