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Link (SSBU)/Up smash

< Link (SSBU)
Revision as of 23:38, January 6, 2020 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|600px|Hitbox visualization showing Link's up smash. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitboxTableHe...)
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Hitbox visualization showing Link's up smash.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit 1
0 0 0 4.0% 0   Standard 0 100 55   3.5 0x0954eb78b2 0.0 0.0 0.0 1.0× 0.5× 0%               Slash   All All            
1 0 0 4.0% 0   Standard 0 100 38   4.8 sword2 2.5 0.0 -3.5 1.0× 0.5× 0%               Slash   All All            
2 0 0 4.0% 0   Standard 0 100 39   4.8 sword2 2.5 0.0 -3.5 1.0× 0.5× 0%               Slash   All All            
3 0 0 4.0% 0   Standard 0 100 28   3.0 sword2 8.5 0.0 -2.2 1.0× 0.5× 0%               Slash   All All            
4 0 0 4.0% 0   Standard 0 100 39   3.0 sword2 8.5 0.0 -2.2 1.0× 0.5× 0%               Slash   All All            
Ŀate hit 1
0 0 0 4.0% 0   Standard 0 100 55   3.5 0x0954eb78b2 0.0 0.0 0.0 1.0× 0.5× 0%               Slash   All All            
1 0 0 4.0% 0   Standard 0 100 38   4.8 sword2 2.5 0.0 -3.5 1.0× 0.5× 0%               Slash   All All            
2 0 0 4.0% 0   Standard 0 100 39   4.8 sword2 2.5 0.0 -3.5 1.0× 0.5× 0%               Slash   All All            
3 0 0 4.0% 0   Standard 0 100 45   3.0 sword2 8.5 0.0 -2.2 1.0× 0.5× 0%               Slash   All All            
4 0 0 4.0% 0   Standard 0 100 39   3.0 sword2 8.5 0.0 -2.2 1.0× 0.5× 0%               Slash   All All            
Clean hit 2
0 0 0 4.0% 0   Standard 0 100 55   3.5 0x0954eb78b2 0.0 0.0 0.0 1.0× 0.5× 0%               Slash   All All            
1 0 0 3.0% 0   Standard 0 100 38   4.8 sword2 2.5 0.0 -3.5 1.0× 0.5× 0%               Slash   All All            
2 0 0 3.0% 0   Standard 0 100 39   4.8 sword2 2.5 0.0 -3.5 1.0× 0.5× 0%               Slash   All All            
3 0 0 3.0% 0   Standard 0 100 28   3.0 sword2 8.5 0.0 -2.2 1.0× 0.5× 0%               Slash   All All            
4 0 0 3.0% 0   Standard 0 100 39   3.0 sword2 8.5 0.0 -2.2 1.0× 0.5× 0%               Slash   All All            
Ŀate hit 1
0 0 0 4.0% 0   Standard 0 100 55   3.5 0x0954eb78b2 0.0 0.0 0.0 1.0× 0.5× 0%               Slash   All All            
1 0 0 4.0% 0   Standard 0 100 38   4.8 sword2 2.5 0.0 -3.5 1.0× 0.5× 0%               Slash   All All            
2 0 0 4.0% 0   Standard 0 100 39   4.8 sword2 2.5 0.0 -3.5 1.0× 0.5× 0%               Slash   All All            
3 0 0 3.0% 0   Standard 0 100 40   3.0 sword2 8.5 0.0 -2.2 1.0× 0.5× 0%               Slash   All All            
4 0 0 4.0% 0   Standard 0 100 39   3.0 sword2 8.5 0.0 -2.2 1.0× 0.5× 0%               Slash   All All            
Hit 3
0 0 0 11.0% 0   Standard 60 96 0   4.3 sword2 7.0 0.0 -3.0 1.0× 1.0× 0%               Slash   All All            
1 0 0 11.0% 0   Standard 60 96 0   4.3 sword2 1.0 0.0 -3.0 1.0× 1.0× 0%               Slash   All All            
2 0 0 10.0% 0   Standard 60 96 0   3.0 armr -1.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
3 0 0 9.0% 0   Standard 60 96 0   5.2 top 0.0 11.0 -0.5 1.0× 1.0× 0%               Slash   All All            

Timing

Charges between 5-6
Hit 1 (clean, late) 10-13, 14-15
Hit 2 (clean, late) 25-28, 29-30
Hit 5 41-45
Interruptible 78
Animation length 94
                                                                                                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
  
Hitbox change
 
Interruptible