Overview

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Hitboxes

Hit 1

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 5% 0   0 100 90 4.6 14 0.0 7.0 0.0 1.0x 1.0x 0%               Kick  
1 0 5% 0   0 100 80 4.6 13 0.0 6.0 0.0 1.0x 1.0x 0%               Kick  
2 0 5% 0   0 100 70 4.6 6 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  

Hit 2

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
0 0 0 14% 0   Backwards 60 75 0 5.5 13 0.0 3.5 0.0 1.0x 1.0x 0%               Kick                         11111111111111
1 0 0 14% 0   Backwards 60 75 0 5.5 14 0.0 6.0 0.0 1.0x 1.0x 0%               Kick                         11111111111111
2 0 0 12% 0   Backwards 60 75 0 5.5 6 0.0 0.0 0.0 1.0x 1.0x 0%               Kick                         11111111111111

Timing

Charges between 4-5
Hit 1 15-18
Hit 2 35-38
Interruptible 64
Animation length 74
                                                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox