Hitbox visualization showing Fox's up aerial.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 5.0% 0   Standard 0 130 30   5.2 tail1 0.0 0.0 0.0 1.0× 1.0× 0%               Fox Tail   All All            
1 0 0 5.0% 0   Standard 0 130 30   5.2 tail2 0.0 0.0 0.0 1.0× 1.0× 0%               Fox Tail   All All            
2 0 0 5.0% 0   Standard 0 130 30   5.2 tail3 0.0 0.0 0.0 1.0× 1.0× 0%               Fox Tail   All All            
Hit 2
0 0 0 10.0% 0   Standard 30 108 0   4.7 kneer 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 10.0% 0   Standard 30 108 0   6.2 footr 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 10.0% 0   Standard 30 108 0   6.2 hip 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            

TimingEdit

AttackEdit

Initial autocancel 1-8
Hit 1 9-10
Hit 2 12-13
Ending autocancel 25-
Interruptible 36
Animation length 39
                                                                             
                                                                             

Landing lagEdit

Interruptible 14
Animation length 28
                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible