Fast fall: Difference between revisions
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'''Fastfalling''' is the act of falling quicker than usual in mid-air. It is performed by pressing down while falling. The character will continue to fastfall until you land on a surface or take a hit. | |||
[[Category:Techniques]] | |||
Fastfalling is a technique commonly used to speed up a character's game, especially after a [[short hop]]. It is a part of [[short hop fast fall l-cancel|shffl'ing]] and is considered an advanced technique. | |||
Most characters move quicker when fastfalling than when falling normally; however, [[Young Link]] excepts this principle. His [[falling speed]] and fastfalling speed are the same, and fastfalling only causes Young Link to reach his top speed sooner. | |||
people also like to use this move on howard stern | |||
[[Category: Techniques (SSBM)]] | |||
[[Category: Techniques (SSB)]] |
Revision as of 00:21, March 5, 2008
Fastfalling is the act of falling quicker than usual in mid-air. It is performed by pressing down while falling. The character will continue to fastfall until you land on a surface or take a hit.
Fastfalling is a technique commonly used to speed up a character's game, especially after a short hop. It is a part of shffl'ing and is considered an advanced technique.
Most characters move quicker when fastfalling than when falling normally; however, Young Link excepts this principle. His falling speed and fastfalling speed are the same, and fastfalling only causes Young Link to reach his top speed sooner.
people also like to use this move on howard stern