Falco Phantasm: Difference between revisions

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*Falco's Phantasm, if used in the air, can [[meteor smash]] the opponent. Fox's Illusion can not.
*Falco's Phantasm, if used in the air, can [[meteor smash]] the opponent. Fox's Illusion can not.
{{Star Fox Melee}}
 
{{Special Moves
|character = Falco Lombardi
|b = [[Blaster (Falco)|Blaster]]
|sideb = [[Falco Phantasm]]
|upb = [[Fire Bird]]
|downb = [[Reflector (Falco)|Reflector]]
|smash = N/A
}}
 
[[Category:Attacks]]
[[Category:Attacks]]
[[Category:Special Attacks]]
[[Category:Special Attacks]]
[[Category:Star Fox universe]]
[[Category:Star Fox universe]]

Revision as of 10:47, January 25, 2008

Falco Phantasm is Falco's Forward B move. Falco quickly dashes at the opponent leaving a trail of shadows behind him. The opponent can be hit by Falco or any one of the shadows. Despite the fact that the move is an attack, it is rarely used as such; it is primarily used as a recovery technique, due to its speed. Like the Fox Illusion, the Falco Phantasm can be ended early by pressing B before its animation is complete, but a few frames must pass by before it will work.

Differences from Fox's Illusion

  • Falco's Phantasm covers a much shorter distance than Fox Illusion. This can be a good or bad thing; good because it makes it easier to sweetspot the edge with than Fox's Illusion, bad because it can not be used from far away.
  • Falco's Phantasm, if used in the air, can meteor smash the opponent. Fox's Illusion can not.