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Falco (SSBU)/Down aerial

< Falco (SSBU)
Revision as of 16:53, July 11, 2020 by Raul Retana (talk | contribs) (Added update history, timing updated)
Hitbox visualization showing Falco's down aerial.
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Overview

Update History

  8.0.0

  •   Down aerial has less ending lag (FAF 52 → 44) and landing lag (14 frames → 12).

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 13.0% 0   Standard 10 80 0   4.2 kneel 4.2 0.0 -1.0 1.3× 1.0× 0%               Kick   All All            
1 0 0 13.0% 0   Standard 55 50 0   4.2 kneel 4.2 0.0 -1.0 1.3× 1.0× 0%               Kick   All All            
Late hit
0 0 0 8.0% 0   Standard 20 90 0   5.3 kneel 3.5 0.0 -1.0 1.0× 1.0× 0%               Kick   All All            

Timing

Attack

Initial autocancel 1-3
Clean hit 10-14
Late hit 15-24
Ending autocancel 30-
Interruptible 44
Animation length 53
                                                                                                         
                                                                                                         

Landing lag

Interruptible 13
Animation length 43
                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible