Endless Smash: Difference between revisions

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'''Endless Melee''' and '''Endless Brawl''' are [[Multi-Man Melee and Brawl|Multi-Man]] modes in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl|Brawl]]'', respectively. They challenge the player to defeat as many opponents as possible ([[Fighting Wire Frames]] in ''Melee'', and [[Fighting Alloy Team|Fighting Alloys]] in ''Brawl'') before falling from the [[stage]] or [[Self-destruct|self-destructing]], their self. They have no time limit, nor do they have a [[knock-out]] limit, unlike other Multi-Man Melee and Brawl modes, and as such can go on for an infinite amount of time. In Brawl, the Yellow Alloy Trophy is awarded for defeating 100 enemies.
'''Endless Melee''' and '''Endless Brawl''' are [[Multi-Man Melee and Brawl|Multi-Man]] modes in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl|Brawl]]'', respectively. They challenge the player to defeat as many opponents as possible ([[Fighting Wire Frames]] in ''Melee'', and [[Fighting Alloy Team|Fighting Alloys]] in ''Brawl'') before falling from the [[stage]] or [[Self-destruct|self-destructing]], their self. They have no time limit, nor do they have a [[knock-out]] limit, unlike other Multi-Man Melee and Brawl modes, and as such can go on for an infinite amount of time. In Brawl, the Yellow Alloy Trophy is awarded for defeating 100 enemies.
In Melee, the Female Wire Frame Trophy is awarded for defeating 100 enemies.


The high scores of Endless Melee and Brawl are recorded by how many opponents the player has knocked out, regardless of how long the session is.
The high scores of Endless Melee and Brawl are recorded by how many opponents the player has knocked out, regardless of how long the session is.
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In SSBB, each of the Alloys have a fighting stlye that is just like one from the Brawl Team.  The red Alloy fights like Captain Falcon, the blue Alloy like Zelda, the yellow Alloy like Mario, and the green Alloy like Kirby.
In SSBB, each of the Alloys have a fighting stlye that is just like one from the Brawl Team.  The red Alloy fights like Captain Falcon, the blue Alloy like Zelda, the yellow Alloy like Mario, and the green Alloy like Kirby.
[[Category:Co-op Modes]]
[[Category:Co-op Modes]]
[[Category:Multi-Man Melees]]
[[Category:Multi-Man Melees]]

Revision as of 07:51, November 14, 2009

Endless Melee and Endless Brawl are Multi-Man modes in Super Smash Bros. Melee and Brawl, respectively. They challenge the player to defeat as many opponents as possible (Fighting Wire Frames in Melee, and Fighting Alloys in Brawl) before falling from the stage or self-destructing, their self. They have no time limit, nor do they have a knock-out limit, unlike other Multi-Man Melee and Brawl modes, and as such can go on for an infinite amount of time. In Brawl, the Yellow Alloy Trophy is awarded for defeating 100 enemies.

In Melee, the Female Wire Frame Trophy is awarded for defeating 100 enemies.

The high scores of Endless Melee and Brawl are recorded by how many opponents the player has knocked out, regardless of how long the session is.

There are two Challenges that go with this game: Defeat 100 enemies in Endless Brawl. - Yellow Allow (trophy) Defeat 50 enemies in Endless Brawl. - Mach Rider (music)

One strategy is to use Pikachu and stand on one of the side platforms. Keep the toggle up and click A repeatedly. This will give you kills fast, but when other characters come out you may have to run around, and try to use thunder on them (toggle down and B) this will kill everyone around then just go back to a platform and keep toggle up while pressing A.

In SSBB, each of the Alloys have a fighting stlye that is just like one from the Brawl Team. The red Alloy fights like Captain Falcon, the blue Alloy like Zelda, the yellow Alloy like Mario, and the green Alloy like Kirby.