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Cloud (SSBU)/Down tilt

< Cloud (SSBU)
Revision as of 09:28, September 6, 2021 by Juju1995 (talk | contribs) (Added trivia.)
Hitbox visualization for Cloud's down tilt
Hitbox visualization showing Cloud's down tilt.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Early hit
0 0 0 7.0% 0   Standard 80 75 0   3.6 kneer 5.0 to 1.5 -1.0 1.5 1.0× 1.0× 20%               Kick   All All            
1 0 0 6.0% 0   Standard 80 75 0   2.5 top 0.0 2.5 -2.6 1.0× 1.0× 20%               Kick   All All            
Late hit
0 0 0 7.0% 0   Standard 80 75 0   3.6 kneer 5.0 to 1.5 -1.0 1.5 1.0× 1.0× 20%               Kick   All All            

Timing

Left leg intangible 7-17
Early hit 7-8
Late hit 9-17
Interruptible 41
Animation length 53
                                                                                                         
                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Vulnerable
 
Intangible
 
Interruptible

Trivia

  • Despite launching upwards, Cloud's down tilt has a trip chance of 20%, which can never be achieved in-game.