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Chrom (SSBU)/Neutral aerial

< Chrom (SSBU)
Revision as of 03:07, July 14, 2021 by Ultimate Toad (talk | contribs) (Shrinking image)
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Hitbox visualization showing Chrom's neutral aerial.

Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 4.75% 0   Standard 45 40 0   3.5 top 0.0 9.6 to 11.7 8.0 to 3.0 1.0× 1.0× 0%               Chrom Hit   All All            
1 0 0 4.75% 0   Standard 45 40 0   3.5 sword1 0.0 0.0 6.8 1.0× 1.0× 0%               Chrom Hit   All All            
2 0 0 4.75% 0   Standard 45 40 0   4.8 top 0.0 9.6 6.8 1.0× 1.0× 0%               Chrom Hit   All All            
Hit 2
0 0 0 6.65% 0   Standard 50 105 0   5.6 armr 0.0 0.0 -1.5 1.0× 1.0× 0%               Chrom Hit   All All            
1 0 0 6.65% 0   Standard 50 105 0   4.2 sword1 2.5 0.0 0.7 1.0× 1.0× 0%               Chrom Hit   All All            
2 0 0 6.65% 0   Standard 50 105 0   4.2 sword1 2.5 0.0 7.0 1.0× 1.0× 0%               Chrom Hit   All All            

Timing

Attack

Initial autocancel 1
Hit 1 6-7
Hit 2 15-21
Ending autocancel 47-
Interruptible 46
Animation length 49
                                                                                                 
                                                                                                 

Landing lag

Interruptible 10
Animation length 71
                                                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible