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Ceiling glitch: Difference between revisions

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m (hm? it's actually his jab...)
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==Gallery==
==Gallery==
<center>
<gallery>
<gallery>
File:Ceiling Glitch Horizontal.gif|{{SSBM|Falco}} using his up smash, then immediately getting hit by {{SSBM|Fox}}'s back aerial.
File:Ceiling Glitch Horizontal.gif|{{SSBM|Falco}} using his up smash, then immediately getting hit by {{SSBM|Fox}}'s back aerial.
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File:SSBM Thunder Hit Downward.gif
File:SSBM Thunder Hit Downward.gif
</gallery>
</gallery>
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[[Category:Glitches]]
[[Category:Glitches]]
[[Category:Glitches (SSBM)]]
[[Category:Glitches (SSBM)]]

Revision as of 17:08, October 3, 2013


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Stub.png
A demonstration of the ceiling glitch.
Fox using his jab, then immediately getting hit by Falco's Reflector, causing the glitch to occur.

The ceiling glitch is a glitch in Super Smash Bros. Melee that causes a character knocked upward to get hit by an invisible "ceiling", causing them to be "stage spiked" downward.

How to perform

The ceiling glitch occurs when one performs a ground move, then another player immediately performs a move that cancels it out. The player who attacked first will be sent on the second attack's trajectory, but when they are knocked high enough, they will hit an invisible "ceiling" that causes them to plummet downwards.

Gallery