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Captain Falcon (SSBU)/Up aerial

Hitbox visualization for Captain Falcon's up aerial
Hitbox visualization showing Captain Falcon's up aerial.

OverviewEdit

Captain Falcon performs an aerial back flip, delivering a kick above him. The move is decent at combos, especially out of his down throw or Raptor Boost. The move can combo into the Knee Smash at mid-percentages and is an excellent anti-air and juggling tool. The late hitbox is a semi-spike often referred to as the Tipman, and is great for edgeguarding because of its angle. The Tipman is also able to be followed up by a back aerial, which can start a wall of pain because of Captain Falcon's air speed.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 10.0% 0   Standard 20 96 0   4.5 legl 3.2 2.1 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 9.0% 0   Standard 20 96 0   5.0 kneel 6.2 0.9 -0.4 1.0× 1.0× 0%               Kick   All All            
Late hit
0 0 0 9.0% 0   Standard 12 80 0   4.5 legl 3.2 2.1 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 8.0% 0   Standard 12 80 0   5.0 kneel 6.2 0.9 -0.4 1.0× 1.0× 0%               Kick   All All            

TimingEdit

AttackEdit

Clean hit 7-10
Late hit 11-12
Ending autocancel 24-
Interruptible 32
Animation length 52
                                                                                                       
                                                                                                       

Landing lagEdit

Interruptible 11
Animation length 16
                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible