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Fox (SSBU)/Down special

This article is about the hitbox visualization in Super Smash Bros. Ultimate. For the move itself, see Reflector.
Hitbox visualization showing the hitbox of Fox's down special, Reflector.
Hitbox visualization showing Fox's down special, Reflector.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 2.0% 0   Standard 66 32 0   7.5 top 0.0 6.5 0.0 1.0× 1.0× 0%               Electric   All All            
1 0 0 2.0% 0   Standard 66 45 0   7.5 top 0.0 6.5 0.0 1.0× 1.0× 0%               Electric   All All            

Timing

Minimum duration is a total of 36 frames (interruptible on frame 37).

Intangibility 2-3
Hitbox 3
Reflection 4+
Interruptible (ending) 14
Animation length (ending) 22
                                                                                         
                                                                                         


Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
  
Loop point
 
Reflect
 
Intangible
 
Interruptible