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Young Link (SSBU)/Back aerial

< Young Link (SSBU)
Revision as of 02:59, January 28, 2020 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|500px|Hitbox visualization showing Young Link's back aerial. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateH...)
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Hitbox visualization showing Young Link's back aerial.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 5.0% 0   Standard 0 100 50   3.6 kneel 5.0 0.0 0.0 0.8× 1.0× 0%               Kick   All All            
1 0 0 5.0% 0   Standard 0 100 20   3.6 kneel 5.0 0.0 0.0 0.8× 1.0× 0%               Kick   All All            
2 0 0 5.0% 0   Standard 0 100 50   4.0 kneel 1.0 0.0 0.0 0.8× 1.0× 0%               Kick   All All            
3 0 0 5.0% 0   Standard 0 100 20   4.0 kneel 1.0 0.0 0.0 0.8× 1.0× 0%               Kick   All All            
4 0 0 5.0% 0   Standard 0 100 50   4.5 hip 0.0 0.0 0.0 0.8× 1.0× 0%               Kick   All All            
5 0 0 5.0% 0   Standard 0 100 20   4.5 hip 0.0 0.0 0.0 0.8× 1.0× 0%               Kick   All All            
Hit 2
0 0 0 7.0% 0   Standard 40 102 0   4.3 kneer 5.0 0.0 0.0 1.2× 1.0× 0%               Kick   All All            
1 0 0 7.0% 0   Standard 40 102 0   4.8 kneer 1.0 0.0 0.0 1.2× 1.0× 0%               Kick   All All            
2 0 0 7.0% 0   Standard 40 102 0   5.0 hip 0.0 0.0 0.0 1.2× 1.0× 0%               Kick   All All            

Timing

Attack

Hit 1 6-8
Hit 2 18-20
Ending autocancel 29-
Interruptible 30
Animation length 51
                                                                                                     
                                                                                                     

Landing lag

Interruptible 7
Animation length 79
                                                                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible