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Piranha Plant (SSBU)/Neutral attack/Infinite

< Piranha Plant (SSBU)‎ | Neutral attack
Revision as of 15:17, July 25, 2020 by Raul Retana (talk | contribs) (Added hitstun/shieldstun)
Hitbox visualization showing Piranha Plant's rapid jab.
Hitbox visualization showing Piranha Plant's rapid jab finisher.

Overview

Piranha Plant performs a fast flurry of bites, finishing with a stronger bite. It is capable of racking impressive amounts of damage, typically dealing up to ~20% if held and then finished just before the opponent gets out. It possesses no notable kill power, making it exclusively for dealing damage or to send offstage for an edgeguard. It also pushes back shields more than most rapid jabs. A very useful tool, coming from the frame 2 jab 1 and doing very high damage for how fast it is.

Update history

  3.1.0

  •   Neutral infinite deals more hitstun (3 frames → 4).

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Hitstun Shieldstun
Rapid jab
0 0 0 0.6% 0   Standard 8 10 0   5.2 top 0.0 8.0 8.0 to 13.0 0.5× 0.8× 0%               Slash   All All             +4 frames 9x
Rapid jab finisher
0 0 0 3.4% 0   Standard 40 150 0   6.0 top 0.0 7.5 9.0 to 15.0 3.0× 1.0× 0%               Slash   All All            

Timing

Rapid Jab 6, 10, 14...
Finisher 6-7
Interruptible 41
Animation length 49
                                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Loop point
 
Interruptible