Talk:Witch Time
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MY point
My point is that projectiles don't trigger it from a difference, but long range attacks DO. Unowninator (talk) 12:09, 8 February 2016 (EST)
- Corrin's forward smash triggers it. And your point is? Aidan, the Lovely Dragon Warrior 12:11, 8 February 2016 (EST)
It's just ironic because her bullets technically don't make contact. Unowninator (talk) 12:12, 8 February 2016 (EST)
- Um...yea they do...otherwise they wouldn't do damage. Aidan, the Lovely Dragon Warrior 12:13, 8 February 2016 (EST)
*Physical/direct contact Unowninator (talk) 12:14, 8 February 2016 (EST)
- They don't make you flinch, but that doesn't mean it's not an attack. It's like Fox's blaster. Aidan, the Lovely Dragon Warrior 12:18, 8 February 2016 (EST)
Fox's Blaster is a projectile. Think of it this way: if Fox shoots her from a distance, he'll stay at normal speed. If Bayonetta shoots another Bayonetta from a further distance, it'll slow down time. How is that not trivia?
- Because it's a long range attack. Just like Corrin's forward smash. Aidan, the Lovely Dragon Warrior 12:27, 8 February 2016 (EST)