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Wario (SSBU)/Down aerial

< Wario (SSBU)
Revision as of 22:17, January 12, 2020 by Zeckemyro (talk | contribs)
Hitbox visualization showing Wario's down aerial.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hits 1-6
0 0 0 1.3% 0   Standard 0 100 60   2.0 top 0.0 -3.0 -3.0 to 3.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 1.3% 0   Standard 0 100 60   2.0 top 0.0 -3.0 -3.0 to 3.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 1.3% 0   Standard 0 100 60   2.0 top 0.0 -9.0 -3.0 to 3.0 1.0× 1.0× 0%               Kick   All All            
Hit 7
0 0 0 4.0% 0   Standard 25 200 0   7.0 top 0.0 -6.0 0.0 2.0× 1.0× 0%               Kick   All All            

Timing

Attack

Initial autocancel 1-2
Hits 1-6 9, 11, 13, 15, 17, 19
Hit 7 21
Ending autocancel 42-
Interruptible 48
Animation length 74
                                                                                                                                                   
                                                                                                                                                   

Landing lag

Animation length 18
                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible